Why we need a granularity concept for user stories

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Original languageEnglish
Title of host publicationAgile Processes in Software Engineering and Extreme Programming
Subtitle of host publication15th International Conference, XP 2014, Proceedings
PublisherSpringer Verlag
Pages110-125
Number of pages16
ISBN (print)9783319068619
Publication statusPublished - 2014
Event15th International Conference on Agile Software Development, XP 2014 - Rome, Italy
Duration: 26 May 201430 May 2014

Publication series

NameLecture Notes in Business Information Processing
Volume179 LNBIP
ISSN (Print)1865-1348

Abstract

User stories are a widespread instrument for representing requirements. They describe small user-oriented parts of the system and guide the daily work of developers. Often however, user stories are too coarse, so that misunderstandings or dependencies remain unforeseeable. Granularity of user stories needs to be investigated more, but at the same time is a hard-to-grasp concept. This paper investigates Expected Implementation Duration (EID) of a user story as a characteristic of granularity. We want to find out, whether it is suitable as a quality aspect and can help software teams improve their user stories. We have conducted a study with software engineering practitioners. There, many user stories had a relatively high EID of four or more days. Many developers state to have experienced certain problems to occur more often with such coarse user stories. Our findings emphasize the importance to reflect on granularity when working with user stories.

Keywords

    Requirements quality, User requirements, User stories

ASJC Scopus subject areas

Cite this

Why we need a granularity concept for user stories. / Liskin, Olga; Pham, Raphael; Kiesling, Stephan et al.
Agile Processes in Software Engineering and Extreme Programming : 15th International Conference, XP 2014, Proceedings. Springer Verlag, 2014. p. 110-125 (Lecture Notes in Business Information Processing; Vol. 179 LNBIP).

Research output: Chapter in book/report/conference proceedingConference contributionResearchpeer review

Liskin, O, Pham, R, Kiesling, S & Schneider, K 2014, Why we need a granularity concept for user stories. in Agile Processes in Software Engineering and Extreme Programming : 15th International Conference, XP 2014, Proceedings. Lecture Notes in Business Information Processing, vol. 179 LNBIP, Springer Verlag, pp. 110-125, 15th International Conference on Agile Software Development, XP 2014, Rome, Italy, 26 May 2014. https://doi.org/10.1007/978-3-319-06862-6_8
Liskin, O., Pham, R., Kiesling, S., & Schneider, K. (2014). Why we need a granularity concept for user stories. In Agile Processes in Software Engineering and Extreme Programming : 15th International Conference, XP 2014, Proceedings (pp. 110-125). (Lecture Notes in Business Information Processing; Vol. 179 LNBIP). Springer Verlag. https://doi.org/10.1007/978-3-319-06862-6_8
Liskin O, Pham R, Kiesling S, Schneider K. Why we need a granularity concept for user stories. In Agile Processes in Software Engineering and Extreme Programming : 15th International Conference, XP 2014, Proceedings. Springer Verlag. 2014. p. 110-125. (Lecture Notes in Business Information Processing). doi: 10.1007/978-3-319-06862-6_8
Liskin, Olga ; Pham, Raphael ; Kiesling, Stephan et al. / Why we need a granularity concept for user stories. Agile Processes in Software Engineering and Extreme Programming : 15th International Conference, XP 2014, Proceedings. Springer Verlag, 2014. pp. 110-125 (Lecture Notes in Business Information Processing).
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