TAG: A tabletop games framework

Research output: Chapter in book/report/conference proceedingConference contributionResearchpeer review

Authors

External Research Organisations

  • Queen Mary University of London
  • Universitat Jaume I
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Details

Original languageEnglish
Title of host publicationAIIDE 2020 Workshops
Subtitle of host publicationJoint Proceedings of the AIIDE 2020 Workshops co-located with 16th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2020)
Publication statusPublished - 2020
Externally publishedYes
Event2020 Joint Artificial Intelligence and Interactive Digital Entertainment Workshops, AIIDE-WS 2020 - Worcester, United States
Duration: 19 Oct 2020 → …

Publication series

NameCEUR Workshop Proceedings
PublisherCEUR Workshop Proceedings
Volume2862
ISSN (Print)1613-0073

Abstract

Tabletop games come in a variety of forms, including board games, card games, and dice games. In recent years, their complexity has considerably increased, with many components, rules that change dynamically through the game, diverse player roles, and a series of control parameters that influence a game's balance. As such, they also encompass novel and intricate challenges for Artificial Intelligence methods, yet research largely focuses on classical board games such as chess and Go. We introduce in this work the Tabletop Games (TAG) framework, which promotes research into general AI in modern tabletop games, facilitating the implementation of new games and AI players, while providing analytics to capture the complexities of the challenges proposed. We include preliminary results with sample AI players, showing some moderate success, with plenty of room for improvement, and discuss further developments and new research directions.

ASJC Scopus subject areas

Cite this

TAG: A tabletop games framework. / Gaina, Raluca D.; Balla, Martin; Dockhorn, Alexander et al.
AIIDE 2020 Workshops: Joint Proceedings of the AIIDE 2020 Workshops co-located with 16th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2020). 2020. (CEUR Workshop Proceedings; Vol. 2862).

Research output: Chapter in book/report/conference proceedingConference contributionResearchpeer review

Gaina, RD, Balla, M, Dockhorn, A, Montoliu, R & Perez-Liebana, D 2020, TAG: A tabletop games framework. in AIIDE 2020 Workshops: Joint Proceedings of the AIIDE 2020 Workshops co-located with 16th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2020). CEUR Workshop Proceedings, vol. 2862, 2020 Joint Artificial Intelligence and Interactive Digital Entertainment Workshops, AIIDE-WS 2020, Worcester, United States, 19 Oct 2020. https://doi.org/10.48550/arXiv.2009.12065
Gaina, R. D., Balla, M., Dockhorn, A., Montoliu, R., & Perez-Liebana, D. (2020). TAG: A tabletop games framework. In AIIDE 2020 Workshops: Joint Proceedings of the AIIDE 2020 Workshops co-located with 16th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2020) (CEUR Workshop Proceedings; Vol. 2862). https://doi.org/10.48550/arXiv.2009.12065
Gaina RD, Balla M, Dockhorn A, Montoliu R, Perez-Liebana D. TAG: A tabletop games framework. In AIIDE 2020 Workshops: Joint Proceedings of the AIIDE 2020 Workshops co-located with 16th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2020). 2020. (CEUR Workshop Proceedings). doi: 10.48550/arXiv.2009.12065
Gaina, Raluca D. ; Balla, Martin ; Dockhorn, Alexander et al. / TAG : A tabletop games framework. AIIDE 2020 Workshops: Joint Proceedings of the AIIDE 2020 Workshops co-located with 16th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2020). 2020. (CEUR Workshop Proceedings).
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AU - Dockhorn, Alexander

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