Details
Original language | English |
---|---|
Pages (from-to) | 101-116 |
Number of pages | 16 |
Journal | Computer graphics forum |
Volume | 29 |
Issue number | 1 |
Publication status | Published - 8 Feb 2010 |
Abstract
Animated meshes are often represented by a sequence of static meshes with constant connectivity. Due to their frame-based representation they usually occupy a vast amount of bandwidth or disk space. We present a fast and efficient scalable predictive coding (SPC) scheme for frame-based representations of animated meshes. SPC decomposes animated meshes in spatial and temporal layers which are efficiently encoded in one pass through the animation. Coding is performed in a streamable and scalable fashion. Dependencies between neighbouring spatial and temporal layers are predictively exploited using the already encoded spatio-temporal neighbourhood. Prediction is performed in the space of rotation-invariant coordinates compensating local rigid motion. SPC supports spatial and temporal scalability, and it enables efficient compression as well as fast encoding and decoding. Parts of SPC were adopted in the MPEG-4 FAMC standard. However, SPC significantly outperforms the streaming mode of FAMC with coding gains of over 33%, while in comparison to the scalable FAMC, SPC achieves coding gains of up to 15%. SPC has the additional advantage over FAMC of achieving real-time encoding and decoding rates while having only low memory requirements. Compared to some other non-scalable state-of-the-art approaches, SPC shows superior compression performance with gains of over 16% in bit-rate.
Keywords
- Animation, Low complexity, Mesh compression, Real-time, Scalability
ASJC Scopus subject areas
- Computer Science(all)
- Computer Graphics and Computer-Aided Design
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In: Computer graphics forum, Vol. 29, No. 1, 08.02.2010, p. 101-116.
Research output: Contribution to journal › Article › Research › peer review
}
TY - JOUR
T1 - SPC
T2 - Fast and Efficient Scalable Predictive Coding of Animated Meshes
AU - Stefanoski, Nikolče
AU - Ostermann, Jörn
N1 - Funding Information: This work is partly supported by the EC within FP6 underGrant 511568 with the acronym 3DTV. The authors wouldlike to thank Bob Sumner, Jovan Popovi ́c, the MIT CSAILGraphics Lab, Zachi Karni, Igor Guskov and Matthias M ̈ullerfor providing access to the animations used in this paper.Many thanks to Costa Touma and Craig Gotsman for provid-ing an executable of their static mesh compression algorithm.
PY - 2010/2/8
Y1 - 2010/2/8
N2 - Animated meshes are often represented by a sequence of static meshes with constant connectivity. Due to their frame-based representation they usually occupy a vast amount of bandwidth or disk space. We present a fast and efficient scalable predictive coding (SPC) scheme for frame-based representations of animated meshes. SPC decomposes animated meshes in spatial and temporal layers which are efficiently encoded in one pass through the animation. Coding is performed in a streamable and scalable fashion. Dependencies between neighbouring spatial and temporal layers are predictively exploited using the already encoded spatio-temporal neighbourhood. Prediction is performed in the space of rotation-invariant coordinates compensating local rigid motion. SPC supports spatial and temporal scalability, and it enables efficient compression as well as fast encoding and decoding. Parts of SPC were adopted in the MPEG-4 FAMC standard. However, SPC significantly outperforms the streaming mode of FAMC with coding gains of over 33%, while in comparison to the scalable FAMC, SPC achieves coding gains of up to 15%. SPC has the additional advantage over FAMC of achieving real-time encoding and decoding rates while having only low memory requirements. Compared to some other non-scalable state-of-the-art approaches, SPC shows superior compression performance with gains of over 16% in bit-rate.
AB - Animated meshes are often represented by a sequence of static meshes with constant connectivity. Due to their frame-based representation they usually occupy a vast amount of bandwidth or disk space. We present a fast and efficient scalable predictive coding (SPC) scheme for frame-based representations of animated meshes. SPC decomposes animated meshes in spatial and temporal layers which are efficiently encoded in one pass through the animation. Coding is performed in a streamable and scalable fashion. Dependencies between neighbouring spatial and temporal layers are predictively exploited using the already encoded spatio-temporal neighbourhood. Prediction is performed in the space of rotation-invariant coordinates compensating local rigid motion. SPC supports spatial and temporal scalability, and it enables efficient compression as well as fast encoding and decoding. Parts of SPC were adopted in the MPEG-4 FAMC standard. However, SPC significantly outperforms the streaming mode of FAMC with coding gains of over 33%, while in comparison to the scalable FAMC, SPC achieves coding gains of up to 15%. SPC has the additional advantage over FAMC of achieving real-time encoding and decoding rates while having only low memory requirements. Compared to some other non-scalable state-of-the-art approaches, SPC shows superior compression performance with gains of over 16% in bit-rate.
KW - Animation
KW - Low complexity
KW - Mesh compression
KW - Real-time
KW - Scalability
UR - http://www.scopus.com/inward/record.url?scp=76649097058&partnerID=8YFLogxK
U2 - 10.1111/j.1467-8659.2009.01547.x
DO - 10.1111/j.1467-8659.2009.01547.x
M3 - Article
AN - SCOPUS:76649097058
VL - 29
SP - 101
EP - 116
JO - Computer graphics forum
JF - Computer graphics forum
SN - 0167-7055
IS - 1
ER -