SoccerNet 2022 Challenges Results

Research output: Chapter in book/report/conference proceedingConference contributionResearchpeer review

Authors

  • Silvio Giancola
  • Anthony Cioppa
  • Adrien Deliège
  • Floriane Magera
  • Vladimir Somers
  • Le Kang
  • Xin Zhou
  • Olivier Barnich
  • Christophe De Vleeschouwer
  • Alexandre Alahi
  • Bernard Ghanem
  • Marc Van Droogenbroeck
  • Abdulrahman Darwish
  • Adrien Maglo
  • Albert Clapés
  • Andreas Luyts
  • Andrei Boiarov
  • Artur Xarles
  • Astrid Orcesi
  • Avijit Shah
  • Baoyu Fan
  • Bharath Comandur
  • Chen Chen
  • Chen Zhang
  • Chen Zhao
  • Chengzhi Lin
  • Cheuk Yiu Chan
  • Chun Chuen Hui
  • Dengjie Li
  • Fan Yang
  • Fan Liang
  • Fang Da
  • Feng Yan
  • Fufu Yu
  • Guanshuo Wang
  • H. Anthony Chan
  • He Zhu
  • Hongwei Kan
  • Jiaming Chu
  • Jianming Hu
  • Jianyang Gu
  • Jin Chen
  • João V.B. Soares
  • Jonas Theiner
  • Jorge De Corte
  • José Henrique Brito
  • Jun Zhang
  • Junjie Li
  • Junwei Liang
  • Leqi Shen
  • Lin Ma
  • Lingchi Chen
  • Miguel Santos Marques
  • Mike Azatov
  • Nikita Kasatkin
  • Ning Wang
  • Qiong Jia
  • Quoc Cuong Pham
  • Ralph Ewerth
  • Ran Song
  • Rengang Li
  • Rikke Gade
  • Ruben Debien
  • Runze Zhang
  • Sangrok Lee
  • Sergio Escalera
  • Shan Jiang
  • Shigeyuki Odashima
  • Shimin Chen
  • Shoichi Masui
  • Shouhong Ding
  • Sin Wai Chan
  • Siyu Chen
  • Tallal El-Shabrawy
  • Tao He
  • Thomas B. Moeslund
  • Wan Chi Siu
  • Wei Zhang
  • Wei Li
  • Xiangwei Wang
  • Xiao Tan
  • Xiaochuan Li
  • Xiaolin Wei
  • Xiaoqing Ye
  • Xing Liu
  • Xinying Wang
  • Yandong Guo
  • Yaqian Zhao
  • Yi Yu
  • Yingying Li
  • Yue He
  • Yujie Zhong
  • Zhenhua Guo
  • Zhiheng Li

Research Organisations

External Research Organisations

  • King Abdullah University of Science and Technology (KAUST)
  • University of Liege
  • Université catholique de Louvain (UCL)
  • Baidu
  • Evs Broadcast Equipment
  • École polytechnique fédérale de Lausanne (EPFL)
  • German University in Cairo
  • Université Paris-Saclay
  • Aalborg University
  • ReBatch
  • Schaffhausen Institute of Technology (SIT)
  • Universitat de Barcelona
  • Yahoo Research Labs
  • Inspur Electronic Information Industry Co. Ltd.
  • Purdue University
  • OPPO Research Institute
  • Sun Yat-Sen University
  • Caritas Institute of Higher Education (CIHE)
  • Meituan
  • Fujitsu
  • QCraft Inc.
  • Tencent Holdings Ltd.
  • Tsinghua University
  • Beijing University of Posts and Telecommunications
  • Zhejiang University
  • MGTV
  • 2Ai School of Technology Ipca
  • Arsenal Football Club
  • East China University of Science and Technology
  • Shandong University
  • Yonsei University
  • Hong Kong Polytechnic University
  • Modulabs
View graph of relations

Details

Original languageEnglish
Title of host publicationMMSports 2022 - Proceedings of the 5th International ACM Workshop on Multimedia Content Analysis in Sports
Pages75-86
Number of pages12
ISBN (electronic)9781450394888
Publication statusPublished - 10 Oct 2022
Event5th ACM International Workshop on Multimedia Content Analysis in Sports, MMSports 2022, co-located with ACM Multimedia 2022 - Lisboa, Portugal
Duration: 14 Oct 2022 → …

Abstract

The SoccerNet 2022 challenges were the second annual video understanding challenges organized by the SoccerNet team. In 2022, the challenges were composed of 6 vision-based tasks: (1) action spotting, focusing on retrieving action timestamps in long untrimmed videos, (2) replay grounding, focusing on retrieving the live moment of an action shown in a replay, (3) pitch localization, focusing on detecting line and goal part elements, (4) camera calibration, dedicated to retrieving the intrinsic and extrinsic camera parameters, (5) player re-identification, focusing on retrieving the same players across multiple views, and (6) multiple object tracking, focusing on tracking players and the ball through unedited video streams. Compared to last year's challenges, tasks (1-2) had their evaluation metrics redefined to consider tighter temporal accuracies, and tasks (3-6) were novel, including their underlying data and annotations. More information on the tasks, challenges and leaderboards are available on https://www.soccer-net.org. Baselines and development kits are available on https://github.com/SoccerNet.

Keywords

    challenges, computer vision, datasets, neural networks, soccer, video understanding

ASJC Scopus subject areas

Cite this

SoccerNet 2022 Challenges Results. / Giancola, Silvio; Cioppa, Anthony; Deliège, Adrien et al.
MMSports 2022 - Proceedings of the 5th International ACM Workshop on Multimedia Content Analysis in Sports. 2022. p. 75-86.

Research output: Chapter in book/report/conference proceedingConference contributionResearchpeer review

Giancola, S, Cioppa, A, Deliège, A, Magera, F, Somers, V, Kang, L, Zhou, X, Barnich, O, De Vleeschouwer, C, Alahi, A, Ghanem, B, Van Droogenbroeck, M, Darwish, A, Maglo, A, Clapés, A, Luyts, A, Boiarov, A, Xarles, A, Orcesi, A, Shah, A, Fan, B, Comandur, B, Chen, C, Zhang, C, Zhao, C, Lin, C, Chan, CY, Hui, CC, Li, D, Yang, F, Liang, F, Da, F, Yan, F, Yu, F, Wang, G, Chan, HA, Zhu, H, Kan, H, Chu, J, Hu, J, Gu, J, Chen, J, Soares, JVB, Theiner, J, De Corte, J, Brito, JH, Zhang, J, Li, J, Liang, J, Shen, L, Ma, L, Chen, L, Santos Marques, M, Azatov, M, Kasatkin, N, Wang, N, Jia, Q, Pham, QC, Ewerth, R, Song, R, Li, R, Gade, R, Debien, R, Zhang, R, Lee, S, Escalera, S, Jiang, S, Odashima, S, Chen, S, Masui, S, Ding, S, Chan, SW, Chen, S, El-Shabrawy, T, He, T, Moeslund, TB, Siu, WC, Zhang, W, Li, W, Wang, X, Tan, X, Li, X, Wei, X, Ye, X, Liu, X, Wang, X, Guo, Y, Zhao, Y, Yu, Y, Li, Y, He, Y, Zhong, Y, Guo, Z & Li, Z 2022, SoccerNet 2022 Challenges Results. in MMSports 2022 - Proceedings of the 5th International ACM Workshop on Multimedia Content Analysis in Sports. pp. 75-86, 5th ACM International Workshop on Multimedia Content Analysis in Sports, MMSports 2022, co-located with ACM Multimedia 2022, Lisboa, Portugal, 14 Oct 2022. https://doi.org/10.1145/3552437.3558545
Giancola, S., Cioppa, A., Deliège, A., Magera, F., Somers, V., Kang, L., Zhou, X., Barnich, O., De Vleeschouwer, C., Alahi, A., Ghanem, B., Van Droogenbroeck, M., Darwish, A., Maglo, A., Clapés, A., Luyts, A., Boiarov, A., Xarles, A., Orcesi, A., ... Li, Z. (2022). SoccerNet 2022 Challenges Results. In MMSports 2022 - Proceedings of the 5th International ACM Workshop on Multimedia Content Analysis in Sports (pp. 75-86) https://doi.org/10.1145/3552437.3558545
Giancola S, Cioppa A, Deliège A, Magera F, Somers V, Kang L et al. SoccerNet 2022 Challenges Results. In MMSports 2022 - Proceedings of the 5th International ACM Workshop on Multimedia Content Analysis in Sports. 2022. p. 75-86 doi: 10.1145/3552437.3558545
Giancola, Silvio ; Cioppa, Anthony ; Deliège, Adrien et al. / SoccerNet 2022 Challenges Results. MMSports 2022 - Proceedings of the 5th International ACM Workshop on Multimedia Content Analysis in Sports. 2022. pp. 75-86
Download
@inproceedings{529a2269b3cf4a3aba738a40a5c89d85,
title = "SoccerNet 2022 Challenges Results",
abstract = "The SoccerNet 2022 challenges were the second annual video understanding challenges organized by the SoccerNet team. In 2022, the challenges were composed of 6 vision-based tasks: (1) action spotting, focusing on retrieving action timestamps in long untrimmed videos, (2) replay grounding, focusing on retrieving the live moment of an action shown in a replay, (3) pitch localization, focusing on detecting line and goal part elements, (4) camera calibration, dedicated to retrieving the intrinsic and extrinsic camera parameters, (5) player re-identification, focusing on retrieving the same players across multiple views, and (6) multiple object tracking, focusing on tracking players and the ball through unedited video streams. Compared to last year's challenges, tasks (1-2) had their evaluation metrics redefined to consider tighter temporal accuracies, and tasks (3-6) were novel, including their underlying data and annotations. More information on the tasks, challenges and leaderboards are available on https://www.soccer-net.org. Baselines and development kits are available on https://github.com/SoccerNet.",
keywords = "challenges, computer vision, datasets, neural networks, soccer, video understanding",
author = "Silvio Giancola and Anthony Cioppa and Adrien Deli{\`e}ge and Floriane Magera and Vladimir Somers and Le Kang and Xin Zhou and Olivier Barnich and {De Vleeschouwer}, Christophe and Alexandre Alahi and Bernard Ghanem and {Van Droogenbroeck}, Marc and Abdulrahman Darwish and Adrien Maglo and Albert Clap{\'e}s and Andreas Luyts and Andrei Boiarov and Artur Xarles and Astrid Orcesi and Avijit Shah and Baoyu Fan and Bharath Comandur and Chen Chen and Chen Zhang and Chen Zhao and Chengzhi Lin and Chan, {Cheuk Yiu} and Hui, {Chun Chuen} and Dengjie Li and Fan Yang and Fan Liang and Fang Da and Feng Yan and Fufu Yu and Guanshuo Wang and Chan, {H. Anthony} and He Zhu and Hongwei Kan and Jiaming Chu and Jianming Hu and Jianyang Gu and Jin Chen and Soares, {Jo{\~a}o V.B.} and Jonas Theiner and {De Corte}, Jorge and Brito, {Jos{\'e} Henrique} and Jun Zhang and Junjie Li and Junwei Liang and Leqi Shen and Lin Ma and Lingchi Chen and {Santos Marques}, Miguel and Mike Azatov and Nikita Kasatkin and Ning Wang and Qiong Jia and Pham, {Quoc Cuong} and Ralph Ewerth and Ran Song and Rengang Li and Rikke Gade and Ruben Debien and Runze Zhang and Sangrok Lee and Sergio Escalera and Shan Jiang and Shigeyuki Odashima and Shimin Chen and Shoichi Masui and Shouhong Ding and Chan, {Sin Wai} and Siyu Chen and Tallal El-Shabrawy and Tao He and Moeslund, {Thomas B.} and Siu, {Wan Chi} and Wei Zhang and Wei Li and Xiangwei Wang and Xiao Tan and Xiaochuan Li and Xiaolin Wei and Xiaoqing Ye and Xing Liu and Xinying Wang and Yandong Guo and Yaqian Zhao and Yi Yu and Yingying Li and Yue He and Yujie Zhong and Zhenhua Guo and Zhiheng Li",
note = "Funding Information: This work was supported by the Service Public de Wallonie (SPW) Recherche under the DeepSport project and Grant No. 2010235 (ARIAC by https://DigitalWallonia4.ai), the FRIA, the FNRS, and KAUST Oce of Sponsored Research through the Visual Computing Center funding. ; 5th ACM International Workshop on Multimedia Content Analysis in Sports, MMSports 2022, co-located with ACM Multimedia 2022 ; Conference date: 14-10-2022",
year = "2022",
month = oct,
day = "10",
doi = "10.1145/3552437.3558545",
language = "English",
pages = "75--86",
booktitle = "MMSports 2022 - Proceedings of the 5th International ACM Workshop on Multimedia Content Analysis in Sports",

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Download

TY - GEN

T1 - SoccerNet 2022 Challenges Results

AU - Giancola, Silvio

AU - Cioppa, Anthony

AU - Deliège, Adrien

AU - Magera, Floriane

AU - Somers, Vladimir

AU - Kang, Le

AU - Zhou, Xin

AU - Barnich, Olivier

AU - De Vleeschouwer, Christophe

AU - Alahi, Alexandre

AU - Ghanem, Bernard

AU - Van Droogenbroeck, Marc

AU - Darwish, Abdulrahman

AU - Maglo, Adrien

AU - Clapés, Albert

AU - Luyts, Andreas

AU - Boiarov, Andrei

AU - Xarles, Artur

AU - Orcesi, Astrid

AU - Shah, Avijit

AU - Fan, Baoyu

AU - Comandur, Bharath

AU - Chen, Chen

AU - Zhang, Chen

AU - Zhao, Chen

AU - Lin, Chengzhi

AU - Chan, Cheuk Yiu

AU - Hui, Chun Chuen

AU - Li, Dengjie

AU - Yang, Fan

AU - Liang, Fan

AU - Da, Fang

AU - Yan, Feng

AU - Yu, Fufu

AU - Wang, Guanshuo

AU - Chan, H. Anthony

AU - Zhu, He

AU - Kan, Hongwei

AU - Chu, Jiaming

AU - Hu, Jianming

AU - Gu, Jianyang

AU - Chen, Jin

AU - Soares, João V.B.

AU - Theiner, Jonas

AU - De Corte, Jorge

AU - Brito, José Henrique

AU - Zhang, Jun

AU - Li, Junjie

AU - Liang, Junwei

AU - Shen, Leqi

AU - Ma, Lin

AU - Chen, Lingchi

AU - Santos Marques, Miguel

AU - Azatov, Mike

AU - Kasatkin, Nikita

AU - Wang, Ning

AU - Jia, Qiong

AU - Pham, Quoc Cuong

AU - Ewerth, Ralph

AU - Song, Ran

AU - Li, Rengang

AU - Gade, Rikke

AU - Debien, Ruben

AU - Zhang, Runze

AU - Lee, Sangrok

AU - Escalera, Sergio

AU - Jiang, Shan

AU - Odashima, Shigeyuki

AU - Chen, Shimin

AU - Masui, Shoichi

AU - Ding, Shouhong

AU - Chan, Sin Wai

AU - Chen, Siyu

AU - El-Shabrawy, Tallal

AU - He, Tao

AU - Moeslund, Thomas B.

AU - Siu, Wan Chi

AU - Zhang, Wei

AU - Li, Wei

AU - Wang, Xiangwei

AU - Tan, Xiao

AU - Li, Xiaochuan

AU - Wei, Xiaolin

AU - Ye, Xiaoqing

AU - Liu, Xing

AU - Wang, Xinying

AU - Guo, Yandong

AU - Zhao, Yaqian

AU - Yu, Yi

AU - Li, Yingying

AU - He, Yue

AU - Zhong, Yujie

AU - Guo, Zhenhua

AU - Li, Zhiheng

N1 - Funding Information: This work was supported by the Service Public de Wallonie (SPW) Recherche under the DeepSport project and Grant No. 2010235 (ARIAC by https://DigitalWallonia4.ai), the FRIA, the FNRS, and KAUST Oce of Sponsored Research through the Visual Computing Center funding.

PY - 2022/10/10

Y1 - 2022/10/10

N2 - The SoccerNet 2022 challenges were the second annual video understanding challenges organized by the SoccerNet team. In 2022, the challenges were composed of 6 vision-based tasks: (1) action spotting, focusing on retrieving action timestamps in long untrimmed videos, (2) replay grounding, focusing on retrieving the live moment of an action shown in a replay, (3) pitch localization, focusing on detecting line and goal part elements, (4) camera calibration, dedicated to retrieving the intrinsic and extrinsic camera parameters, (5) player re-identification, focusing on retrieving the same players across multiple views, and (6) multiple object tracking, focusing on tracking players and the ball through unedited video streams. Compared to last year's challenges, tasks (1-2) had their evaluation metrics redefined to consider tighter temporal accuracies, and tasks (3-6) were novel, including their underlying data and annotations. More information on the tasks, challenges and leaderboards are available on https://www.soccer-net.org. Baselines and development kits are available on https://github.com/SoccerNet.

AB - The SoccerNet 2022 challenges were the second annual video understanding challenges organized by the SoccerNet team. In 2022, the challenges were composed of 6 vision-based tasks: (1) action spotting, focusing on retrieving action timestamps in long untrimmed videos, (2) replay grounding, focusing on retrieving the live moment of an action shown in a replay, (3) pitch localization, focusing on detecting line and goal part elements, (4) camera calibration, dedicated to retrieving the intrinsic and extrinsic camera parameters, (5) player re-identification, focusing on retrieving the same players across multiple views, and (6) multiple object tracking, focusing on tracking players and the ball through unedited video streams. Compared to last year's challenges, tasks (1-2) had their evaluation metrics redefined to consider tighter temporal accuracies, and tasks (3-6) were novel, including their underlying data and annotations. More information on the tasks, challenges and leaderboards are available on https://www.soccer-net.org. Baselines and development kits are available on https://github.com/SoccerNet.

KW - challenges

KW - computer vision

KW - datasets

KW - neural networks

KW - soccer

KW - video understanding

UR - http://www.scopus.com/inward/record.url?scp=85137720519&partnerID=8YFLogxK

U2 - 10.1145/3552437.3558545

DO - 10.1145/3552437.3558545

M3 - Conference contribution

AN - SCOPUS:85137720519

SP - 75

EP - 86

BT - MMSports 2022 - Proceedings of the 5th International ACM Workshop on Multimedia Content Analysis in Sports

T2 - 5th ACM International Workshop on Multimedia Content Analysis in Sports, MMSports 2022, co-located with ACM Multimedia 2022

Y2 - 14 October 2022

ER -