Reframing Societal Discourse as Requirements Negotiation: Vision Statement

Research output: Chapter in book/report/conference proceedingConference contributionResearchpeer review

Authors

Research Organisations

View graph of relations

Details

Original languageEnglish
Title of host publicationProceedings - 2017 IEEE 25th International Requirements Engineering Conference Workshops, REW 2017
Pages188-193
Number of pages6
ISBN (electronic)9781538634882
Publication statusPublished - 29 Sept 2017

Abstract

Challenges in spatial planning include adjusting settlement patterns to increasing or shrinking populations; it also includes organizing food delivery in rural and peripheral environments. Discourse typically starts with an open problem and the search for a holistic and innovative solution. Software will often be needed to implement the innovation. Spatial planning problems are characterized by large and heterogeneous groups of stakeholders, such as municipalities, companies, interest groups, citizens, women and men, young people and children. Current techniques for participation are slow, laborious and costly, and they tend to miss out on many stakeholders or interest groups.We propose a triple shift in perspective: (1) Discourse is reframed as a requirements process with the explicit goal to state software, hardware, and organizational requirements. (2) Due to the above-mentioned characteristics of spatial planning problems, we suggest using techniques of requirements engineering (RE) and CrowdRE for getting stakeholders (e.g. user groups) involved. (3) We propose video as a medium for communicating problems, solution alternatives, and arguments effectively within a mixed crowd of officials, citizens, children and elderly people.Although few spatial planning problems can be solved by software alone, this new perspective helps to focus discussions anyway. RE techniques can assist in finding common ground despite the heterogeneous group of stakeholders, e.g. citizens. Digital requirements and video are well-suited for facilitating distribution, feedback, and discourse via the internet. In this paper, we propose this new perspective as a timely opportunity for the spatial planning domain - and as an increasingly important application domain of CrowdRE.

Keywords

    CrowdRE, Requirements engineering, Spatial planning, Video

ASJC Scopus subject areas

Cite this

Reframing Societal Discourse as Requirements Negotiation: Vision Statement. / Schneider, Kurt; Karras, Oliver; Finger, Anne et al.
Proceedings - 2017 IEEE 25th International Requirements Engineering Conference Workshops, REW 2017. 2017. p. 188-193 8054851.

Research output: Chapter in book/report/conference proceedingConference contributionResearchpeer review

Schneider, K, Karras, O, Finger, A & Zibell, B 2017, Reframing Societal Discourse as Requirements Negotiation: Vision Statement. in Proceedings - 2017 IEEE 25th International Requirements Engineering Conference Workshops, REW 2017., 8054851, pp. 188-193. https://doi.org/10.48550/arXiv.1708.00279, https://doi.org/10.1109/REW.2017.17
Schneider, K., Karras, O., Finger, A., & Zibell, B. (2017). Reframing Societal Discourse as Requirements Negotiation: Vision Statement. In Proceedings - 2017 IEEE 25th International Requirements Engineering Conference Workshops, REW 2017 (pp. 188-193). Article 8054851 https://doi.org/10.48550/arXiv.1708.00279, https://doi.org/10.1109/REW.2017.17
Schneider K, Karras O, Finger A, Zibell B. Reframing Societal Discourse as Requirements Negotiation: Vision Statement. In Proceedings - 2017 IEEE 25th International Requirements Engineering Conference Workshops, REW 2017. 2017. p. 188-193. 8054851 doi: 10.48550/arXiv.1708.00279, 10.1109/REW.2017.17
Schneider, Kurt ; Karras, Oliver ; Finger, Anne et al. / Reframing Societal Discourse as Requirements Negotiation: Vision Statement. Proceedings - 2017 IEEE 25th International Requirements Engineering Conference Workshops, REW 2017. 2017. pp. 188-193
Download
@inproceedings{f2c54db9343146e0af3c340730a43c96,
title = "Reframing Societal Discourse as Requirements Negotiation: Vision Statement",
abstract = "Challenges in spatial planning include adjusting settlement patterns to increasing or shrinking populations; it also includes organizing food delivery in rural and peripheral environments. Discourse typically starts with an open problem and the search for a holistic and innovative solution. Software will often be needed to implement the innovation. Spatial planning problems are characterized by large and heterogeneous groups of stakeholders, such as municipalities, companies, interest groups, citizens, women and men, young people and children. Current techniques for participation are slow, laborious and costly, and they tend to miss out on many stakeholders or interest groups.We propose a triple shift in perspective: (1) Discourse is reframed as a requirements process with the explicit goal to state software, hardware, and organizational requirements. (2) Due to the above-mentioned characteristics of spatial planning problems, we suggest using techniques of requirements engineering (RE) and CrowdRE for getting stakeholders (e.g. user groups) involved. (3) We propose video as a medium for communicating problems, solution alternatives, and arguments effectively within a mixed crowd of officials, citizens, children and elderly people.Although few spatial planning problems can be solved by software alone, this new perspective helps to focus discussions anyway. RE techniques can assist in finding common ground despite the heterogeneous group of stakeholders, e.g. citizens. Digital requirements and video are well-suited for facilitating distribution, feedback, and discourse via the internet. In this paper, we propose this new perspective as a timely opportunity for the spatial planning domain - and as an increasingly important application domain of CrowdRE.",
keywords = "CrowdRE, Requirements engineering, Spatial planning, Video",
author = "Kurt Schneider and Oliver Karras and Anne Finger and Barbara Zibell",
note = "Funding information: This work was carried out within the interdisciplinary Mobile Man project at Leibniz Universit{\"a}t Hannover and was supported by the German Research Foundation (DFG) project ViViReq.",
year = "2017",
month = sep,
day = "29",
doi = "10.48550/arXiv.1708.00279",
language = "English",
pages = "188--193",
booktitle = "Proceedings - 2017 IEEE 25th International Requirements Engineering Conference Workshops, REW 2017",

}

Download

TY - GEN

T1 - Reframing Societal Discourse as Requirements Negotiation: Vision Statement

AU - Schneider, Kurt

AU - Karras, Oliver

AU - Finger, Anne

AU - Zibell, Barbara

N1 - Funding information: This work was carried out within the interdisciplinary Mobile Man project at Leibniz Universität Hannover and was supported by the German Research Foundation (DFG) project ViViReq.

PY - 2017/9/29

Y1 - 2017/9/29

N2 - Challenges in spatial planning include adjusting settlement patterns to increasing or shrinking populations; it also includes organizing food delivery in rural and peripheral environments. Discourse typically starts with an open problem and the search for a holistic and innovative solution. Software will often be needed to implement the innovation. Spatial planning problems are characterized by large and heterogeneous groups of stakeholders, such as municipalities, companies, interest groups, citizens, women and men, young people and children. Current techniques for participation are slow, laborious and costly, and they tend to miss out on many stakeholders or interest groups.We propose a triple shift in perspective: (1) Discourse is reframed as a requirements process with the explicit goal to state software, hardware, and organizational requirements. (2) Due to the above-mentioned characteristics of spatial planning problems, we suggest using techniques of requirements engineering (RE) and CrowdRE for getting stakeholders (e.g. user groups) involved. (3) We propose video as a medium for communicating problems, solution alternatives, and arguments effectively within a mixed crowd of officials, citizens, children and elderly people.Although few spatial planning problems can be solved by software alone, this new perspective helps to focus discussions anyway. RE techniques can assist in finding common ground despite the heterogeneous group of stakeholders, e.g. citizens. Digital requirements and video are well-suited for facilitating distribution, feedback, and discourse via the internet. In this paper, we propose this new perspective as a timely opportunity for the spatial planning domain - and as an increasingly important application domain of CrowdRE.

AB - Challenges in spatial planning include adjusting settlement patterns to increasing or shrinking populations; it also includes organizing food delivery in rural and peripheral environments. Discourse typically starts with an open problem and the search for a holistic and innovative solution. Software will often be needed to implement the innovation. Spatial planning problems are characterized by large and heterogeneous groups of stakeholders, such as municipalities, companies, interest groups, citizens, women and men, young people and children. Current techniques for participation are slow, laborious and costly, and they tend to miss out on many stakeholders or interest groups.We propose a triple shift in perspective: (1) Discourse is reframed as a requirements process with the explicit goal to state software, hardware, and organizational requirements. (2) Due to the above-mentioned characteristics of spatial planning problems, we suggest using techniques of requirements engineering (RE) and CrowdRE for getting stakeholders (e.g. user groups) involved. (3) We propose video as a medium for communicating problems, solution alternatives, and arguments effectively within a mixed crowd of officials, citizens, children and elderly people.Although few spatial planning problems can be solved by software alone, this new perspective helps to focus discussions anyway. RE techniques can assist in finding common ground despite the heterogeneous group of stakeholders, e.g. citizens. Digital requirements and video are well-suited for facilitating distribution, feedback, and discourse via the internet. In this paper, we propose this new perspective as a timely opportunity for the spatial planning domain - and as an increasingly important application domain of CrowdRE.

KW - CrowdRE

KW - Requirements engineering

KW - Spatial planning

KW - Video

UR - http://www.scopus.com/inward/record.url?scp=85034642751&partnerID=8YFLogxK

U2 - 10.48550/arXiv.1708.00279

DO - 10.48550/arXiv.1708.00279

M3 - Conference contribution

SP - 188

EP - 193

BT - Proceedings - 2017 IEEE 25th International Requirements Engineering Conference Workshops, REW 2017

ER -

By the same author(s)