Details
Original language | English |
---|---|
Title of host publication | Tagungsband 2020 |
Subtitle of host publication | 46. Deutsche Jahrestagung für Akustik (mit Sonderteil zu "50 Jahre DAGA") |
Pages | 1173-1175 |
Publication status | Published - 2020 |
Event | DAGA 2020: 46. Deutsche Jahrestagung für Akustik (cancelled) - Hannover, Germany Duration: 16 Mar 2020 → 19 Mar 2020 |
Abstract
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Tagungsband 2020: 46. Deutsche Jahrestagung für Akustik (mit Sonderteil zu "50 Jahre DAGA"). 2020. p. 1173-1175.
Research output: Chapter in book/report/conference proceeding › Conference contribution › Research
}
TY - GEN
T1 - Investigations on Loudspeaker-based Auralization of Immersively Connected Rooms
AU - Peissig, Jürgen Karl
AU - Preihs, Stephan
AU - Hupke, Robert Johannes
AU - Nophut, Marcel Martin
AU - Piper, Henning
N1 - Danksagung Dieser Beitrag ist im Rahmen des Projekts "WEA-Akzeptanz" entstanden, gefördert vom Bundesministerium für Wirtschaft und Energie (BMWi) unter der Fördernummer 0324134A. Ein besonderer Dank gilt den Verantwortlichen des Bürgerwindpark Janneby eG, in dem Messungen und Aufnahmen stattfanden. Außerdem sei allen ProbandInnen für ihre unentgeltliche Teilnahme an der Studie herzlich gedankt.
PY - 2020
Y1 - 2020
N2 - The research project “LIPS – Live Interactive PMSE Services” aims at enabling tele-conferencing and distributed music performances in a most natural and immersive way. To provide a most plausible acoustic environment for the distributed interacting participants the Institut für Kommunikationstechnik (IKT) is working on Immersively Connected Rooms, where two remote rooms interact as they were coupled through a virtual window building a virtually combined larger room.In this contribution the geometric acoustic simulation tool RAVEN was used to compute the sound field in the virtually combined room. By using the spatial audio reproduction techniques Higher-Order Ambisonics (HOA) and Vector-base Amplitude Panning (VBAP) auralizations of these sound fields were generated for a listening position in the room on this side of the virtual window, where the source was located on the other side. These auralizations were then played back through a 36.4 loudspeaker setup.To evaluate how well the auralized room acoustic corresponds to the simulated acoustic environment and how the reproduction room influences the auralization, a set of room acoustic parameters was obtained from simulated and measured room impulse responses, which were then compared to each other.
AB - The research project “LIPS – Live Interactive PMSE Services” aims at enabling tele-conferencing and distributed music performances in a most natural and immersive way. To provide a most plausible acoustic environment for the distributed interacting participants the Institut für Kommunikationstechnik (IKT) is working on Immersively Connected Rooms, where two remote rooms interact as they were coupled through a virtual window building a virtually combined larger room.In this contribution the geometric acoustic simulation tool RAVEN was used to compute the sound field in the virtually combined room. By using the spatial audio reproduction techniques Higher-Order Ambisonics (HOA) and Vector-base Amplitude Panning (VBAP) auralizations of these sound fields were generated for a listening position in the room on this side of the virtual window, where the source was located on the other side. These auralizations were then played back through a 36.4 loudspeaker setup.To evaluate how well the auralized room acoustic corresponds to the simulated acoustic environment and how the reproduction room influences the auralization, a set of room acoustic parameters was obtained from simulated and measured room impulse responses, which were then compared to each other.
UR - https://pub.dega-akustik.de/DAGA_2020/data/daga20_proceedings.pdf
M3 - Conference contribution
SP - 1173
EP - 1175
BT - Tagungsband 2020
T2 - DAGA 2020
Y2 - 16 March 2020 through 19 March 2020
ER -