Details
Original language | English |
---|---|
Pages (from-to) | 387-421 |
Number of pages | 35 |
Journal | Signal Processing: Image Communication |
Volume | 15 |
Issue number | 4 |
Publication status | Published - Jan 2000 |
Externally published | Yes |
Abstract
This paper presents an overview of some of the synthetic visual objects supported by MPEG-4 version-1, namely animated faces and animated arbitrary 2 D uniform and Delaunay meshes. We discuss both specification and compression of face animation and 2 D-mesh animation in MPEG-4. Face animation allows to animate a proprietary face model or a face model downloaded to the decoder. We also address integration of the face animation tool with the text-to-speech interface (TTSI), so that face animation can be driven by text input.
ASJC Scopus subject areas
- Computer Science(all)
- Software
- Computer Science(all)
- Signal Processing
- Computer Science(all)
- Computer Vision and Pattern Recognition
- Engineering(all)
- Electrical and Electronic Engineering
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In: Signal Processing: Image Communication, Vol. 15, No. 4, 01.2000, p. 387-421.
Research output: Contribution to journal › Article › Research › peer review
}
TY - JOUR
T1 - Face and 2-D mesh animation in MPEG-4
AU - Tekalp, A. Murat
AU - Ostermann, Jörn
PY - 2000/1
Y1 - 2000/1
N2 - This paper presents an overview of some of the synthetic visual objects supported by MPEG-4 version-1, namely animated faces and animated arbitrary 2 D uniform and Delaunay meshes. We discuss both specification and compression of face animation and 2 D-mesh animation in MPEG-4. Face animation allows to animate a proprietary face model or a face model downloaded to the decoder. We also address integration of the face animation tool with the text-to-speech interface (TTSI), so that face animation can be driven by text input.
AB - This paper presents an overview of some of the synthetic visual objects supported by MPEG-4 version-1, namely animated faces and animated arbitrary 2 D uniform and Delaunay meshes. We discuss both specification and compression of face animation and 2 D-mesh animation in MPEG-4. Face animation allows to animate a proprietary face model or a face model downloaded to the decoder. We also address integration of the face animation tool with the text-to-speech interface (TTSI), so that face animation can be driven by text input.
UR - http://www.scopus.com/inward/record.url?scp=0033879110&partnerID=8YFLogxK
U2 - 10.1016/S0923-5965(99)00055-7
DO - 10.1016/S0923-5965(99)00055-7
M3 - Article
AN - SCOPUS:0033879110
VL - 15
SP - 387
EP - 421
JO - Signal Processing: Image Communication
JF - Signal Processing: Image Communication
SN - 0923-5965
IS - 4
ER -