Details
Original language | English |
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Title of host publication | Proceedings of the 24th International Conference on Engineering and Product Design Education |
Subtitle of host publication | Disrupt, Innovate, Regenerate and Transform, E and PDE 2022 |
Editors | Erik Bohemia, Lyndon Buck, Hilary Grierson |
ISBN (electronic) | 9781912254163 |
Publication status | Published - 2022 |
Event | 24th International Conference on Engineering and Product Design Education: Disrupt, Innovate, Regenerate and Transform, E and PDE 2022 - London, United Kingdom (UK) Duration: 8 Sept 2022 → 9 Sept 2022 |
Abstract
Additive manufacturing (AM) processes provide new levels of design freedom during product development as a result of the layer-by-layer build-up process, so that graded lattice structures, internal cooling channels, or other geometrically distinctive design features are taken into account at an early stage of product development. In addition, these complex geometric features can be realized without significant additional effort during the additive manufacturing process while complying with the restrictions of AM. The "Design for additive manufacturing" research field is trying to offer methods and tools to support the product developer in exploiting the AM potentials and to maintain compliance with the restrictions of the manufacturing process to be able to apply these design freedoms in a targeted and benefit-oriented manner during product development. However, due to a lack of AM knowledge and limited software solutions, the application of these methods and tools is not always possible, because necessary AM knowledge is partial or even completely missing. For this reason, teaching and learning offers are needed that systematically impart specific AM knowledge so that these barriers in product development can be overcome. In this paper, the systematic knowledge acquisition for specific AM knowledge is presented using the example of interactive teaching and learning offers. For this purpose, the basics of systematic knowledge transfer for AM will be discussed first to show the state of research. This is followed by the presentation of the interactive learning environment, which makes AM-relevant topics experienceable utilizing interactive 3D models. Finally, a validation of the presented learning environment for the transfer of specific AM knowledge is presented.
Keywords
- Additive manufacturing, AM-knowledge, blended learning, design for additive manufacturing, interactive learning environment
ASJC Scopus subject areas
- Engineering(all)
- Industrial and Manufacturing Engineering
- Social Sciences(all)
- Education
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Proceedings of the 24th International Conference on Engineering and Product Design Education: Disrupt, Innovate, Regenerate and Transform, E and PDE 2022. ed. / Erik Bohemia; Lyndon Buck; Hilary Grierson. 2022. EPDE2022/1262.
Research output: Chapter in book/report/conference proceeding › Conference contribution › Research › peer review
}
TY - GEN
T1 - DIGITAL KNOWLEDGE TRANSFER FOR ADDITIVE MANUFACTURING USING BLENDED LEARNING
AU - Kuschmitz, Sebastian
AU - Hoppe, Lukas Valentin
AU - Gembarski, Paul Christoph
AU - Lachmayer, Roland
AU - Vietor, Thomas
PY - 2022
Y1 - 2022
N2 - Additive manufacturing (AM) processes provide new levels of design freedom during product development as a result of the layer-by-layer build-up process, so that graded lattice structures, internal cooling channels, or other geometrically distinctive design features are taken into account at an early stage of product development. In addition, these complex geometric features can be realized without significant additional effort during the additive manufacturing process while complying with the restrictions of AM. The "Design for additive manufacturing" research field is trying to offer methods and tools to support the product developer in exploiting the AM potentials and to maintain compliance with the restrictions of the manufacturing process to be able to apply these design freedoms in a targeted and benefit-oriented manner during product development. However, due to a lack of AM knowledge and limited software solutions, the application of these methods and tools is not always possible, because necessary AM knowledge is partial or even completely missing. For this reason, teaching and learning offers are needed that systematically impart specific AM knowledge so that these barriers in product development can be overcome. In this paper, the systematic knowledge acquisition for specific AM knowledge is presented using the example of interactive teaching and learning offers. For this purpose, the basics of systematic knowledge transfer for AM will be discussed first to show the state of research. This is followed by the presentation of the interactive learning environment, which makes AM-relevant topics experienceable utilizing interactive 3D models. Finally, a validation of the presented learning environment for the transfer of specific AM knowledge is presented.
AB - Additive manufacturing (AM) processes provide new levels of design freedom during product development as a result of the layer-by-layer build-up process, so that graded lattice structures, internal cooling channels, or other geometrically distinctive design features are taken into account at an early stage of product development. In addition, these complex geometric features can be realized without significant additional effort during the additive manufacturing process while complying with the restrictions of AM. The "Design for additive manufacturing" research field is trying to offer methods and tools to support the product developer in exploiting the AM potentials and to maintain compliance with the restrictions of the manufacturing process to be able to apply these design freedoms in a targeted and benefit-oriented manner during product development. However, due to a lack of AM knowledge and limited software solutions, the application of these methods and tools is not always possible, because necessary AM knowledge is partial or even completely missing. For this reason, teaching and learning offers are needed that systematically impart specific AM knowledge so that these barriers in product development can be overcome. In this paper, the systematic knowledge acquisition for specific AM knowledge is presented using the example of interactive teaching and learning offers. For this purpose, the basics of systematic knowledge transfer for AM will be discussed first to show the state of research. This is followed by the presentation of the interactive learning environment, which makes AM-relevant topics experienceable utilizing interactive 3D models. Finally, a validation of the presented learning environment for the transfer of specific AM knowledge is presented.
KW - Additive manufacturing
KW - AM-knowledge
KW - blended learning
KW - design for additive manufacturing
KW - interactive learning environment
UR - http://www.scopus.com/inward/record.url?scp=85142797860&partnerID=8YFLogxK
U2 - 10.35199/EPDE.2022.84
DO - 10.35199/EPDE.2022.84
M3 - Conference contribution
AN - SCOPUS:85142797860
BT - Proceedings of the 24th International Conference on Engineering and Product Design Education
A2 - Bohemia, Erik
A2 - Buck, Lyndon
A2 - Grierson, Hilary
T2 - 24th International Conference on Engineering and Product Design Education: Disrupt, Innovate, Regenerate and Transform, E and PDE 2022
Y2 - 8 September 2022 through 9 September 2022
ER -