Details
Original language | English |
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Title of host publication | Proceedings of MUM 2024 the 23rd International Conference on Mobile and Ubiquitous Multimedia |
Editors | Andrii Matviienko, Jasmin Niess, Thomas Kosch |
Pages | 172-183 |
Number of pages | 12 |
ISBN (electronic) | 9798400712838 |
Publication status | Published - 2 Dec 2024 |
Event | 23rd International Conference on Mobile and Ubiquitous Multimedia, MUM 2024 - Stockholm, Sweden Duration: 1 Dec 2024 → 4 Dec 2024 |
Publication series
Name | ACM International Conference Proceeding Series |
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Abstract
Operating small touchscreens with the finger occludes a large part of the screen. We propose using the watch case as the input space, without enlarging the smartwatch. Therefore, we created two prototypes, one with a touch surface on the watch case (CASE) and one with touch surfaces on the watch case and the wristband (CASE+BAND). In a comparative study, we analyze their suitability in a 1D list scrolling task and 2D map navigation task. The results show that occlusion is less of a problem for the list scrolling task, as visibility is sufficient. In the map navigation task, participants reached task completion times with CASE+BAND that are comparable to touch input. CASE was significantly slower, but only requires minimal additional hardware. However, the results of a subsequent longitudinal study demonstrates the learnability of CASE, which led to task completion times comparable to touch input, and provides insights in the gradual development of expert performance.
Keywords
- Case, Input Technique, Occlusion, Smartwatch, Touch
ASJC Scopus subject areas
- Computer Science(all)
- Human-Computer Interaction
- Computer Science(all)
- Computer Networks and Communications
- Computer Science(all)
- Computer Vision and Pattern Recognition
- Computer Science(all)
- Software
Cite this
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Proceedings of MUM 2024 the 23rd International Conference on Mobile and Ubiquitous Multimedia. ed. / Andrii Matviienko; Jasmin Niess; Thomas Kosch. 2024. p. 172-183 (ACM International Conference Proceeding Series).
Research output: Chapter in book/report/conference proceeding › Conference contribution › Research › peer review
}
TY - GEN
T1 - CaseTouch
T2 - 23rd International Conference on Mobile and Ubiquitous Multimedia, MUM 2024
AU - Stanke, Dennis
AU - Simon, Benjamin
AU - Löwen, Sergej
AU - Rohs, Michael
N1 - Publisher Copyright: © 2024 Copyright held by the owner/author(s).
PY - 2024/12/2
Y1 - 2024/12/2
N2 - Operating small touchscreens with the finger occludes a large part of the screen. We propose using the watch case as the input space, without enlarging the smartwatch. Therefore, we created two prototypes, one with a touch surface on the watch case (CASE) and one with touch surfaces on the watch case and the wristband (CASE+BAND). In a comparative study, we analyze their suitability in a 1D list scrolling task and 2D map navigation task. The results show that occlusion is less of a problem for the list scrolling task, as visibility is sufficient. In the map navigation task, participants reached task completion times with CASE+BAND that are comparable to touch input. CASE was significantly slower, but only requires minimal additional hardware. However, the results of a subsequent longitudinal study demonstrates the learnability of CASE, which led to task completion times comparable to touch input, and provides insights in the gradual development of expert performance.
AB - Operating small touchscreens with the finger occludes a large part of the screen. We propose using the watch case as the input space, without enlarging the smartwatch. Therefore, we created two prototypes, one with a touch surface on the watch case (CASE) and one with touch surfaces on the watch case and the wristband (CASE+BAND). In a comparative study, we analyze their suitability in a 1D list scrolling task and 2D map navigation task. The results show that occlusion is less of a problem for the list scrolling task, as visibility is sufficient. In the map navigation task, participants reached task completion times with CASE+BAND that are comparable to touch input. CASE was significantly slower, but only requires minimal additional hardware. However, the results of a subsequent longitudinal study demonstrates the learnability of CASE, which led to task completion times comparable to touch input, and provides insights in the gradual development of expert performance.
KW - Case
KW - Input Technique
KW - Occlusion
KW - Smartwatch
KW - Touch
UR - http://www.scopus.com/inward/record.url?scp=85216109744&partnerID=8YFLogxK
U2 - 10.1145/3701571.3701583
DO - 10.1145/3701571.3701583
M3 - Conference contribution
AN - SCOPUS:85216109744
T3 - ACM International Conference Proceeding Series
SP - 172
EP - 183
BT - Proceedings of MUM 2024 the 23rd International Conference on Mobile and Ubiquitous Multimedia
A2 - Matviienko, Andrii
A2 - Niess, Jasmin
A2 - Kosch, Thomas
Y2 - 1 December 2024 through 4 December 2024
ER -