VRTactileDraw: A Virtual Reality Tactile Pattern Designer for Complex Spatial Arrangements of Actuators

Publikation: Beitrag in Buch/Bericht/Sammelwerk/KonferenzbandAufsatz in KonferenzbandForschungPeer-Review

Autoren

  • Oliver Beren Kaul
  • Andreas Domin
  • Michael Rohs
  • Benjamin Simon
  • Maximilian Schrapel
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Details

OriginalspracheEnglisch
Titel des SammelwerksHuman-Computer Interaction – INTERACT 2021
Untertitel18th IFIP TC 13 International Conference, Proceedings
Herausgeber/-innenCarmelo Ardito, Rosa Lanzilotti, Alessio Malizia, Alessio Malizia, Helen Petrie, Antonio Piccinno, Giuseppe Desolda, Kori Inkpen
Herausgeber (Verlag)Springer Science and Business Media Deutschland GmbH
Seiten212-233
Seitenumfang22
ISBN (elektronisch)978-3-030-85607-6
ISBN (Print)9783030856069
PublikationsstatusVeröffentlicht - 27 Aug. 2021
Veranstaltung18th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2021 - Virtual, Online, Italien
Dauer: 30 Aug. 20213 Sept. 2021

Publikationsreihe

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Band12936 LNCS
ISSN (Print)0302-9743
ISSN (elektronisch)1611-3349

Abstract

Creating tactile patterns on the body via a spatial arrangement of many tactile actuators offers many opportunities and presents a challenge, as the design space is enormous. This paper presents a VR interface that enables designers to rapidly prototype complex tactile interfaces. It allows for painting strokes on a modeled body part and translates these strokes into continuous tactile patterns using an interpolation algorithm. The presented VR approach avoids several problems of traditional 2D editors. It realizes spatial 3D input using VR controllers with natural mapping and intuitive spatial movements. To evaluate this approach in detail, we conducted a user study and iteratively improved the system. The study participants gave predominantly positive feedback on the presented VR interface (SUS score 79.7, AttrakDiff “desirable”). The final system is released alongside this paper as an open-source Unity project for various tactile hardware.

ASJC Scopus Sachgebiete

Zitieren

VRTactileDraw: A Virtual Reality Tactile Pattern Designer for Complex Spatial Arrangements of Actuators. / Kaul, Oliver Beren; Domin, Andreas; Rohs, Michael et al.
Human-Computer Interaction – INTERACT 2021 : 18th IFIP TC 13 International Conference, Proceedings. Hrsg. / Carmelo Ardito; Rosa Lanzilotti; Alessio Malizia; Alessio Malizia; Helen Petrie; Antonio Piccinno; Giuseppe Desolda; Kori Inkpen. Springer Science and Business Media Deutschland GmbH, 2021. S. 212-233 (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Band 12936 LNCS).

Publikation: Beitrag in Buch/Bericht/Sammelwerk/KonferenzbandAufsatz in KonferenzbandForschungPeer-Review

Kaul, OB, Domin, A, Rohs, M, Simon, B & Schrapel, M 2021, VRTactileDraw: A Virtual Reality Tactile Pattern Designer for Complex Spatial Arrangements of Actuators. in C Ardito, R Lanzilotti, A Malizia, A Malizia, H Petrie, A Piccinno, G Desolda & K Inkpen (Hrsg.), Human-Computer Interaction – INTERACT 2021 : 18th IFIP TC 13 International Conference, Proceedings. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), Bd. 12936 LNCS, Springer Science and Business Media Deutschland GmbH, S. 212-233, 18th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2021, Virtual, Online, Italien, 30 Aug. 2021. https://doi.org/10.1007/978-3-030-85607-6_15
Kaul, O. B., Domin, A., Rohs, M., Simon, B., & Schrapel, M. (2021). VRTactileDraw: A Virtual Reality Tactile Pattern Designer for Complex Spatial Arrangements of Actuators. In C. Ardito, R. Lanzilotti, A. Malizia, A. Malizia, H. Petrie, A. Piccinno, G. Desolda, & K. Inkpen (Hrsg.), Human-Computer Interaction – INTERACT 2021 : 18th IFIP TC 13 International Conference, Proceedings (S. 212-233). (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Band 12936 LNCS). Springer Science and Business Media Deutschland GmbH. https://doi.org/10.1007/978-3-030-85607-6_15
Kaul OB, Domin A, Rohs M, Simon B, Schrapel M. VRTactileDraw: A Virtual Reality Tactile Pattern Designer for Complex Spatial Arrangements of Actuators. in Ardito C, Lanzilotti R, Malizia A, Malizia A, Petrie H, Piccinno A, Desolda G, Inkpen K, Hrsg., Human-Computer Interaction – INTERACT 2021 : 18th IFIP TC 13 International Conference, Proceedings. Springer Science and Business Media Deutschland GmbH. 2021. S. 212-233. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)). doi: 10.1007/978-3-030-85607-6_15
Kaul, Oliver Beren ; Domin, Andreas ; Rohs, Michael et al. / VRTactileDraw : A Virtual Reality Tactile Pattern Designer for Complex Spatial Arrangements of Actuators. Human-Computer Interaction – INTERACT 2021 : 18th IFIP TC 13 International Conference, Proceedings. Hrsg. / Carmelo Ardito ; Rosa Lanzilotti ; Alessio Malizia ; Alessio Malizia ; Helen Petrie ; Antonio Piccinno ; Giuseppe Desolda ; Kori Inkpen. Springer Science and Business Media Deutschland GmbH, 2021. S. 212-233 (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)).
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abstract = "Creating tactile patterns on the body via a spatial arrangement of many tactile actuators offers many opportunities and presents a challenge, as the design space is enormous. This paper presents a VR interface that enables designers to rapidly prototype complex tactile interfaces. It allows for painting strokes on a modeled body part and translates these strokes into continuous tactile patterns using an interpolation algorithm. The presented VR approach avoids several problems of traditional 2D editors. It realizes spatial 3D input using VR controllers with natural mapping and intuitive spatial movements. To evaluate this approach in detail, we conducted a user study and iteratively improved the system. The study participants gave predominantly positive feedback on the presented VR interface (SUS score 79.7, AttrakDiff “desirable”). The final system is released alongside this paper as an open-source Unity project for various tactile hardware.",
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AU - Domin, Andreas

AU - Rohs, Michael

AU - Simon, Benjamin

AU - Schrapel, Maximilian

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