Details
Originalsprache | Englisch |
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Publikationsstatus | Veröffentlicht - 17 März 2019 |
Veranstaltung | 2019 AES International Conference on Immersive and Interactive Audio: Creating the Next Dimension of Sound Experience - York, Großbritannien / Vereinigtes Königreich Dauer: 27 März 2019 → 29 März 2019 |
Konferenz
Konferenz | 2019 AES International Conference on Immersive and Interactive Audio: Creating the Next Dimension of Sound Experience |
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Land/Gebiet | Großbritannien / Vereinigtes Königreich |
Ort | York |
Zeitraum | 27 März 2019 → 29 März 2019 |
Abstract
The present study aims to investigate the influence of head movement on perceived externalization of a virtual sound source with various lengths of binaural room impulse responses (BRIRs). For this purpose, non-individual BRIRs were measured in a listening room and truncated to different lengths. Such modified BRIRs were convolved with speech and music signals, and the resulting binaural signals were presented over headphones. During each presentation, subjects were either asked to perform head movements or to remain stationary. The experimental results revealed that head movements can substantially improve externalization of virtual sound sources rendered by short BRIRs, especially for frontal sound sources. In contrast, head movements have no substantial influence on externalization for virtual sound sources generated by long BRIRs.
ASJC Scopus Sachgebiete
- Ingenieurwesen (insg.)
- Elektrotechnik und Elektronik
- Physik und Astronomie (insg.)
- Akustik und Ultraschall
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2019. Beitrag in 2019 AES International Conference on Immersive and Interactive Audio: Creating the Next Dimension of Sound Experience, York, Großbritannien / Vereinigtes Königreich.
Publikation: Konferenzbeitrag › Paper › Forschung › Peer-Review
}
TY - CONF
T1 - The Impact of Head Movement on Perceived Externalization of a Virtual Sound Source with Different BRIR Lengths
AU - Li, Song
AU - Schlieper, Roman
AU - Peissig, Jürgen
N1 - Funding information: This work is supported by Huawei Innovation Research Program FLAGSHIP (HIRP FLAGSHIP) project. The authors would like to thank all subjects who participated in the listening experiment.
PY - 2019/3/17
Y1 - 2019/3/17
N2 - The present study aims to investigate the influence of head movement on perceived externalization of a virtual sound source with various lengths of binaural room impulse responses (BRIRs). For this purpose, non-individual BRIRs were measured in a listening room and truncated to different lengths. Such modified BRIRs were convolved with speech and music signals, and the resulting binaural signals were presented over headphones. During each presentation, subjects were either asked to perform head movements or to remain stationary. The experimental results revealed that head movements can substantially improve externalization of virtual sound sources rendered by short BRIRs, especially for frontal sound sources. In contrast, head movements have no substantial influence on externalization for virtual sound sources generated by long BRIRs.
AB - The present study aims to investigate the influence of head movement on perceived externalization of a virtual sound source with various lengths of binaural room impulse responses (BRIRs). For this purpose, non-individual BRIRs were measured in a listening room and truncated to different lengths. Such modified BRIRs were convolved with speech and music signals, and the resulting binaural signals were presented over headphones. During each presentation, subjects were either asked to perform head movements or to remain stationary. The experimental results revealed that head movements can substantially improve externalization of virtual sound sources rendered by short BRIRs, especially for frontal sound sources. In contrast, head movements have no substantial influence on externalization for virtual sound sources generated by long BRIRs.
UR - http://www.scopus.com/inward/record.url?scp=85067881629&partnerID=8YFLogxK
M3 - Paper
T2 - 2019 AES International Conference on Immersive and Interactive Audio: Creating the Next Dimension of Sound Experience
Y2 - 27 March 2019 through 29 March 2019
ER -