STRATEGA - A general strategy games framework

Publikation: Beitrag in Buch/Bericht/Sammelwerk/KonferenzbandAufsatz in KonferenzbandForschungPeer-Review

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  • Queen Mary University of London
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OriginalspracheEnglisch
Titel des SammelwerksAIIDE 2020 Workshops
UntertitelJoint Proceedings of the AIIDE 2020 Workshops co-located with 16th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2020)
PublikationsstatusVeröffentlicht - 2020
Extern publiziertJa
Veranstaltung2020 Joint Artificial Intelligence and Interactive Digital Entertainment Workshops, AIIDE-WS 2020 - Worcester, USA / Vereinigte Staaten
Dauer: 19 Okt. 2020 → …

Publikationsreihe

NameCEUR Workshop Proceedings
Herausgeber (Verlag)CEUR Workshop Proceedings
Band2862
ISSN (Print)1613-0073

Abstract

Strategy games are complex environments often used in AI-research to evaluate new algorithms. Despite the commonalities of most strategy games, often research is focused on one game only, which may lead to bias or overfitting to a particular environment. In this paper, we motivate and present STRATEGA - a general strategy games framework for playing n-player turn-based and real-time strategy games. The platform currently implements turn-based games, which can be configured via YAML-files. It exposes an API with access to a forward model to facilitate research on statistical forward planning agents. The framework and agents can log information during games for analysing and debugging algorithms. We also present some sample rule-based agents, as well as search-based agents like Monte Carlo Tree Search and Rolling Horizon Evolution, and quantitatively analyse their performance to demonstrate the use of the framework. Results, although purely illustrative, show the known problems that traditional search-based agents have when dealing with high branching factors in these games.

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STRATEGA - A general strategy games framework. / Dockhorn, Alexander; Hurtado-Grueso, Jorge; Jeurissen, Dominik et al.
AIIDE 2020 Workshops: Joint Proceedings of the AIIDE 2020 Workshops co-located with 16th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2020). 2020. (CEUR Workshop Proceedings; Band 2862).

Publikation: Beitrag in Buch/Bericht/Sammelwerk/KonferenzbandAufsatz in KonferenzbandForschungPeer-Review

Dockhorn, A, Hurtado-Grueso, J, Jeurissen, D & Perez-Liebana, D 2020, STRATEGA - A general strategy games framework. in AIIDE 2020 Workshops: Joint Proceedings of the AIIDE 2020 Workshops co-located with 16th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2020). CEUR Workshop Proceedings, Bd. 2862, 2020 Joint Artificial Intelligence and Interactive Digital Entertainment Workshops, AIIDE-WS 2020, Worcester, USA / Vereinigte Staaten, 19 Okt. 2020. https://doi.org/10.48550/arXiv.2009.05643
Dockhorn, A., Hurtado-Grueso, J., Jeurissen, D., & Perez-Liebana, D. (2020). STRATEGA - A general strategy games framework. In AIIDE 2020 Workshops: Joint Proceedings of the AIIDE 2020 Workshops co-located with 16th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2020) (CEUR Workshop Proceedings; Band 2862). https://doi.org/10.48550/arXiv.2009.05643
Dockhorn A, Hurtado-Grueso J, Jeurissen D, Perez-Liebana D. STRATEGA - A general strategy games framework. in AIIDE 2020 Workshops: Joint Proceedings of the AIIDE 2020 Workshops co-located with 16th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2020). 2020. (CEUR Workshop Proceedings). doi: 10.48550/arXiv.2009.05643
Dockhorn, Alexander ; Hurtado-Grueso, Jorge ; Jeurissen, Dominik et al. / STRATEGA - A general strategy games framework. AIIDE 2020 Workshops: Joint Proceedings of the AIIDE 2020 Workshops co-located with 16th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2020). 2020. (CEUR Workshop Proceedings).
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abstract = "Strategy games are complex environments often used in AI-research to evaluate new algorithms. Despite the commonalities of most strategy games, often research is focused on one game only, which may lead to bias or overfitting to a particular environment. In this paper, we motivate and present STRATEGA - a general strategy games framework for playing n-player turn-based and real-time strategy games. The platform currently implements turn-based games, which can be configured via YAML-files. It exposes an API with access to a forward model to facilitate research on statistical forward planning agents. The framework and agents can log information during games for analysing and debugging algorithms. We also present some sample rule-based agents, as well as search-based agents like Monte Carlo Tree Search and Rolling Horizon Evolution, and quantitatively analyse their performance to demonstrate the use of the framework. Results, although purely illustrative, show the known problems that traditional search-based agents have when dealing with high branching factors in these games.",
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AU - Perez-Liebana, Diego

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