Real time circle detection by simplified Hough transform on smartphones

Publikation: Beitrag in Buch/Bericht/Sammelwerk/KonferenzbandAufsatz in KonferenzbandForschung

Autoren

  • Viktor J. Schneider

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Details

OriginalspracheEnglisch
Titel des SammelwerksReal-Time Image Processing and Deep Learning 2021
Herausgeber/-innenNasser Kehtarnavaz, Matthias F. Carlsohn
Seitenumfang14
Band11736
ISBN (elektronisch)9781510643093
PublikationsstatusVeröffentlicht - 12 Apr. 2021
VeranstaltungReal-Time Image Processing and Deep Learning 2021 - Virtual, Online
Dauer: 12 Apr. 202116 Apr. 2021

Publikationsreihe

NameProceedings of SPIE - The International Society for Optical Engineering
Band11736
ISSN (Print)0277-786X
ISSN (elektronisch)1996-756X

Abstract

Real time circle detection requires a considerable amount of computing power, especially with growing image size. This paper presents a modified version of the Hough transform with a dedicated and streamlined pre- processing stage to detect circles in video images in real-time using mid-range performance smartphones. Hough transform for detection of co-circular line pixels requires a 3-dimensional data space instead of 2 dimensions for detection of co-linear pixels. This dimensional complexity and the fact that Hough transform in general requires computational expensive pre-processing, make optimizations for hand-held or embedded systems inevitable. Multiple modifications for tuning the algorithms by trading mathematical accuracy against processing speed are shown in this paper, which improve the overall computational performance, significantly. Some of these optimizations allow e.g. to replace the edge detection process completely by a simple but smart thresholding and pixel-wise neighbourhood inspection, using pre-calculated lookup tables instead of complex calculations and restricting the Hough space in size and precision. These modifications where implemented and tested on both desktop and mobile devices for comparison but without any support by the GPU. Benchmarks showed that more than 60 FPS on desktops and more than 20 FPS on mobile devices are achievable for processing full HD resolution images, which allows implementations meeting the real time constraints and deadlines specified by a concrete application of an ambulant water quality analysis scenario.

ASJC Scopus Sachgebiete

Zitieren

Real time circle detection by simplified Hough transform on smartphones. / Schneider, Viktor J.
Real-Time Image Processing and Deep Learning 2021. Hrsg. / Nasser Kehtarnavaz; Matthias F. Carlsohn. Band 11736 2021. 117360F (Proceedings of SPIE - The International Society for Optical Engineering; Band 11736).

Publikation: Beitrag in Buch/Bericht/Sammelwerk/KonferenzbandAufsatz in KonferenzbandForschung

Schneider, VJ 2021, Real time circle detection by simplified Hough transform on smartphones. in N Kehtarnavaz & MF Carlsohn (Hrsg.), Real-Time Image Processing and Deep Learning 2021. Bd. 11736, 117360F, Proceedings of SPIE - The International Society for Optical Engineering, Bd. 11736, Real-Time Image Processing and Deep Learning 2021, 12 Apr. 2021. https://doi.org/10.1117/12.2588773
Schneider, V. J. (2021). Real time circle detection by simplified Hough transform on smartphones. In N. Kehtarnavaz, & M. F. Carlsohn (Hrsg.), Real-Time Image Processing and Deep Learning 2021 (Band 11736). Artikel 117360F (Proceedings of SPIE - The International Society for Optical Engineering; Band 11736). https://doi.org/10.1117/12.2588773
Schneider VJ. Real time circle detection by simplified Hough transform on smartphones. in Kehtarnavaz N, Carlsohn MF, Hrsg., Real-Time Image Processing and Deep Learning 2021. Band 11736. 2021. 117360F. (Proceedings of SPIE - The International Society for Optical Engineering). doi: 10.1117/12.2588773
Schneider, Viktor J. / Real time circle detection by simplified Hough transform on smartphones. Real-Time Image Processing and Deep Learning 2021. Hrsg. / Nasser Kehtarnavaz ; Matthias F. Carlsohn. Band 11736 2021. (Proceedings of SPIE - The International Society for Optical Engineering).
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