Ray Casting for Collision Detection in Haptic Rendering of Volume Data

Publikation: Beitrag in Buch/Bericht/Sammelwerk/KonferenzbandAufsatz in KonferenzbandForschungPeer-Review

Autoren

  • Roman Vlasov
  • Karl Ingo Friese
  • Franz Erich Wolter
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Details

OriginalspracheEnglisch
Titel des SammelwerksI3D '12
UntertitelProceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
Herausgeber (Verlag)Association for Computing Machinery (ACM)
Seiten215
Seitenumfang1
ISBN (Print)9781450311946
PublikationsstatusVeröffentlicht - 9 März 2012
Veranstaltung2012 16th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, I3D 2012 - Costa Mesa, CA, USA / Vereinigte Staaten
Dauer: 9 März 201211 März 2012

ASJC Scopus Sachgebiete

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Ray Casting for Collision Detection in Haptic Rendering of Volume Data. / Vlasov, Roman; Friese, Karl Ingo; Wolter, Franz Erich.
I3D '12: Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games. Association for Computing Machinery (ACM), 2012. S. 215.

Publikation: Beitrag in Buch/Bericht/Sammelwerk/KonferenzbandAufsatz in KonferenzbandForschungPeer-Review

Vlasov, R, Friese, KI & Wolter, FE 2012, Ray Casting for Collision Detection in Haptic Rendering of Volume Data. in I3D '12: Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games. Association for Computing Machinery (ACM), S. 215, 2012 16th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, I3D 2012, Costa Mesa, CA, USA / Vereinigte Staaten, 9 März 2012. https://doi.org/10.1145/2159616.2159661
Vlasov, R., Friese, K. I., & Wolter, F. E. (2012). Ray Casting for Collision Detection in Haptic Rendering of Volume Data. In I3D '12: Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (S. 215). Association for Computing Machinery (ACM). https://doi.org/10.1145/2159616.2159661
Vlasov R, Friese KI, Wolter FE. Ray Casting for Collision Detection in Haptic Rendering of Volume Data. in I3D '12: Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games. Association for Computing Machinery (ACM). 2012. S. 215 doi: 10.1145/2159616.2159661
Vlasov, Roman ; Friese, Karl Ingo ; Wolter, Franz Erich. / Ray Casting for Collision Detection in Haptic Rendering of Volume Data. I3D '12: Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games. Association for Computing Machinery (ACM), 2012. S. 215
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