Rapid Prototyping von Videosignalverarbeitungsverfahren

Publikation: Beitrag in FachzeitschriftArtikelForschungPeer-Review

Autoren

  • Carsten Reuter
  • Holger Kropp
  • Peter Pirsch
Forschungs-netzwerk anzeigen

Details

Titel in ÜbersetzungRapid Prototyping of Video Processing Schemes
OriginalspracheDeutsch
Seiten (von - bis)5-9
Seitenumfang5
Fachzeitschriftit - Information Technology
Jahrgang42
Ausgabenummer3
PublikationsstatusVeröffentlicht - 1 März 2000

Abstract

The implementation of video processing schemes, for example CCITT visual telephony (H.263) or MPEG, demands the choice of appropriate algorithms and architectural alternatives. To determine the influence of algorithm and circuit parameters on image quality, it is desireable to support a designer in his decision at an early design stage. A traditionally used software simulation can not be used for verification of long video sequences. Therefore, a flexible real-time hardware prototyping of video processing schemes is mandatory, which allows high throughput rates. Hence, the "Video and Image Processing Emulation System"(VIPES) has been built, a rapid prototyping system for complete video processing schemes. VIPES is based on a commercial FPGA emulation platform. To meet real-time constraints, we have extended this emulation environment by dedicated video interfaces, efficient flexible FPGA macros and software. As an example for a complete scheme, results for the implementation of a H.263 video codec are presented. The feasibility of the rapidprototyping system is shown for a two-dimensional discrete cosine transform, resulting in a reduction of 4 8 % in terms of FPGA resources, and 8 0 % of compilation time.

ASJC Scopus Sachgebiete

Zitieren

Rapid Prototyping von Videosignalverarbeitungsverfahren. / Reuter, Carsten; Kropp, Holger; Pirsch, Peter.
in: it - Information Technology, Jahrgang 42, Nr. 3, 01.03.2000, S. 5-9.

Publikation: Beitrag in FachzeitschriftArtikelForschungPeer-Review

Reuter, C, Kropp, H & Pirsch, P 2000, 'Rapid Prototyping von Videosignalverarbeitungsverfahren', it - Information Technology, Jg. 42, Nr. 3, S. 5-9. https://doi.org/10.1524/itit.2000.42.3.5
Reuter, C., Kropp, H., & Pirsch, P. (2000). Rapid Prototyping von Videosignalverarbeitungsverfahren. it - Information Technology, 42(3), 5-9. https://doi.org/10.1524/itit.2000.42.3.5
Reuter C, Kropp H, Pirsch P. Rapid Prototyping von Videosignalverarbeitungsverfahren. it - Information Technology. 2000 Mär 1;42(3):5-9. doi: 10.1524/itit.2000.42.3.5
Reuter, Carsten ; Kropp, Holger ; Pirsch, Peter. / Rapid Prototyping von Videosignalverarbeitungsverfahren. in: it - Information Technology. 2000 ; Jahrgang 42, Nr. 3. S. 5-9.
Download
@article{5be4464e2d964a54bd7a8b94ec785fa5,
title = "Rapid Prototyping von Videosignalverarbeitungsverfahren",
abstract = "The implementation of video processing schemes, for example CCITT visual telephony (H.263) or MPEG, demands the choice of appropriate algorithms and architectural alternatives. To determine the influence of algorithm and circuit parameters on image quality, it is desireable to support a designer in his decision at an early design stage. A traditionally used software simulation can not be used for verification of long video sequences. Therefore, a flexible real-time hardware prototyping of video processing schemes is mandatory, which allows high throughput rates. Hence, the {"}Video and Image Processing Emulation System{"}(VIPES) has been built, a rapid prototyping system for complete video processing schemes. VIPES is based on a commercial FPGA emulation platform. To meet real-time constraints, we have extended this emulation environment by dedicated video interfaces, efficient flexible FPGA macros and software. As an example for a complete scheme, results for the implementation of a H.263 video codec are presented. The feasibility of the rapidprototyping system is shown for a two-dimensional discrete cosine transform, resulting in a reduction of 4 8 % in terms of FPGA resources, and 8 0 % of compilation time.",
author = "Carsten Reuter and Holger Kropp and Peter Pirsch",
year = "2000",
month = mar,
day = "1",
doi = "10.1524/itit.2000.42.3.5",
language = "Deutsch",
volume = "42",
pages = "5--9",
number = "3",

}

Download

TY - JOUR

T1 - Rapid Prototyping von Videosignalverarbeitungsverfahren

AU - Reuter, Carsten

AU - Kropp, Holger

AU - Pirsch, Peter

PY - 2000/3/1

Y1 - 2000/3/1

N2 - The implementation of video processing schemes, for example CCITT visual telephony (H.263) or MPEG, demands the choice of appropriate algorithms and architectural alternatives. To determine the influence of algorithm and circuit parameters on image quality, it is desireable to support a designer in his decision at an early design stage. A traditionally used software simulation can not be used for verification of long video sequences. Therefore, a flexible real-time hardware prototyping of video processing schemes is mandatory, which allows high throughput rates. Hence, the "Video and Image Processing Emulation System"(VIPES) has been built, a rapid prototyping system for complete video processing schemes. VIPES is based on a commercial FPGA emulation platform. To meet real-time constraints, we have extended this emulation environment by dedicated video interfaces, efficient flexible FPGA macros and software. As an example for a complete scheme, results for the implementation of a H.263 video codec are presented. The feasibility of the rapidprototyping system is shown for a two-dimensional discrete cosine transform, resulting in a reduction of 4 8 % in terms of FPGA resources, and 8 0 % of compilation time.

AB - The implementation of video processing schemes, for example CCITT visual telephony (H.263) or MPEG, demands the choice of appropriate algorithms and architectural alternatives. To determine the influence of algorithm and circuit parameters on image quality, it is desireable to support a designer in his decision at an early design stage. A traditionally used software simulation can not be used for verification of long video sequences. Therefore, a flexible real-time hardware prototyping of video processing schemes is mandatory, which allows high throughput rates. Hence, the "Video and Image Processing Emulation System"(VIPES) has been built, a rapid prototyping system for complete video processing schemes. VIPES is based on a commercial FPGA emulation platform. To meet real-time constraints, we have extended this emulation environment by dedicated video interfaces, efficient flexible FPGA macros and software. As an example for a complete scheme, results for the implementation of a H.263 video codec are presented. The feasibility of the rapidprototyping system is shown for a two-dimensional discrete cosine transform, resulting in a reduction of 4 8 % in terms of FPGA resources, and 8 0 % of compilation time.

UR - http://www.scopus.com/inward/record.url?scp=85117235757&partnerID=8YFLogxK

U2 - 10.1524/itit.2000.42.3.5

DO - 10.1524/itit.2000.42.3.5

M3 - Artikel

AN - SCOPUS:85117235757

VL - 42

SP - 5

EP - 9

JO - it - Information Technology

JF - it - Information Technology

SN - 1611-2776

IS - 3

ER -