Details
Originalsprache | Englisch |
---|---|
Aufsatznummer | e2721 |
Fachzeitschrift | Journal of Software: Evolution and Process |
Jahrgang | 36 |
Ausgabenummer | 12 |
Frühes Online-Datum | Aug. 2024 |
Publikationsstatus | Veröffentlicht - Dez. 2024 |
Abstract
Demonstrating software early and responding to feedback is crucial in agile development. However, it is difficult for stakeholders who are not on-site customers but end users, marketing people, or designers, and so forth to give feedback in an agile development environment. Successful graphical user interface (GUI) test executions can be documented and then demonstrated for feedback. In our new concept, GUI tests from behavior-driven development (BDD) are recorded, augmented, and demonstrated as videos. A GUI test is divided into several GUI unit tests, which are specified in Gherkin, a semi-structured natural language. For each GUI unit test, a video is generated during test execution. Test steps specified in Gherkin are traced and highlighted in the video. Stakeholders review these generated videos and provide feedback, for example, on misunderstandings of requirements or on inconsistencies. To evaluate the impact of videos in identifying inconsistencies, we asked 22 participants to identify inconsistencies between (1) given requirements in regular sentences and (2) demonstrated behaviors from videos with Gherkin specifications or from Gherkin specifications alone. Our results show that participants tend to identify more inconsistencies from demonstrated behaviors, which are not in accordance with given requirements. They tend to recognize inconsistencies more easily through videos than through Gherkin specifications alone. The types of inconsistency are threefold: The mentioned feature can be incorrectly implemented, not implemented, or an unspecified new feature. We use a fictitious example showing how this feedback helps a product owner and her team manage requirements. We conclude that GUI test videos can help stakeholders give feedback more effectively. By obtaining early feedback, inconsistencies can be resolved, thus contributing to higher stakeholder satisfaction.
ASJC Scopus Sachgebiete
- Informatik (insg.)
- Software
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in: Journal of Software: Evolution and Process, Jahrgang 36, Nr. 12, e2721, 12.2024.
Publikation: Beitrag in Fachzeitschrift › Artikel › Forschung › Peer-Review
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TY - JOUR
T1 - Organizing Graphical User Interface tests from behavior‐driven development as videos to obtain stakeholders' feedback
AU - Shi, Jianwei
AU - Mönnich, Jonas
AU - Klünder, Jil
AU - Schneider, Kurt
N1 - Publisher Copyright: © 2024 The Author(s). Journal of Software: Evolution and Process published by John Wiley & Sons Ltd.
PY - 2024/12
Y1 - 2024/12
N2 - Demonstrating software early and responding to feedback is crucial in agile development. However, it is difficult for stakeholders who are not on-site customers but end users, marketing people, or designers, and so forth to give feedback in an agile development environment. Successful graphical user interface (GUI) test executions can be documented and then demonstrated for feedback. In our new concept, GUI tests from behavior-driven development (BDD) are recorded, augmented, and demonstrated as videos. A GUI test is divided into several GUI unit tests, which are specified in Gherkin, a semi-structured natural language. For each GUI unit test, a video is generated during test execution. Test steps specified in Gherkin are traced and highlighted in the video. Stakeholders review these generated videos and provide feedback, for example, on misunderstandings of requirements or on inconsistencies. To evaluate the impact of videos in identifying inconsistencies, we asked 22 participants to identify inconsistencies between (1) given requirements in regular sentences and (2) demonstrated behaviors from videos with Gherkin specifications or from Gherkin specifications alone. Our results show that participants tend to identify more inconsistencies from demonstrated behaviors, which are not in accordance with given requirements. They tend to recognize inconsistencies more easily through videos than through Gherkin specifications alone. The types of inconsistency are threefold: The mentioned feature can be incorrectly implemented, not implemented, or an unspecified new feature. We use a fictitious example showing how this feedback helps a product owner and her team manage requirements. We conclude that GUI test videos can help stakeholders give feedback more effectively. By obtaining early feedback, inconsistencies can be resolved, thus contributing to higher stakeholder satisfaction.
AB - Demonstrating software early and responding to feedback is crucial in agile development. However, it is difficult for stakeholders who are not on-site customers but end users, marketing people, or designers, and so forth to give feedback in an agile development environment. Successful graphical user interface (GUI) test executions can be documented and then demonstrated for feedback. In our new concept, GUI tests from behavior-driven development (BDD) are recorded, augmented, and demonstrated as videos. A GUI test is divided into several GUI unit tests, which are specified in Gherkin, a semi-structured natural language. For each GUI unit test, a video is generated during test execution. Test steps specified in Gherkin are traced and highlighted in the video. Stakeholders review these generated videos and provide feedback, for example, on misunderstandings of requirements or on inconsistencies. To evaluate the impact of videos in identifying inconsistencies, we asked 22 participants to identify inconsistencies between (1) given requirements in regular sentences and (2) demonstrated behaviors from videos with Gherkin specifications or from Gherkin specifications alone. Our results show that participants tend to identify more inconsistencies from demonstrated behaviors, which are not in accordance with given requirements. They tend to recognize inconsistencies more easily through videos than through Gherkin specifications alone. The types of inconsistency are threefold: The mentioned feature can be incorrectly implemented, not implemented, or an unspecified new feature. We use a fictitious example showing how this feedback helps a product owner and her team manage requirements. We conclude that GUI test videos can help stakeholders give feedback more effectively. By obtaining early feedback, inconsistencies can be resolved, thus contributing to higher stakeholder satisfaction.
KW - BDD
KW - GUI test
KW - feedback
KW - video
UR - http://www.scopus.com/inward/record.url?scp=85200344261&partnerID=8YFLogxK
U2 - 10.1002/smr.2721
DO - 10.1002/smr.2721
M3 - Article
VL - 36
JO - Journal of Software: Evolution and Process
JF - Journal of Software: Evolution and Process
SN - 2047-7473
IS - 12
M1 - e2721
ER -