Details
Originalsprache | Englisch |
---|---|
Titel des Sammelwerks | Software Architecture Knowledge Management |
Untertitel | Theory and Practice |
Seiten | 175-197 |
Seitenumfang | 23 |
Publikationsstatus | Veröffentlicht - 26 Juni 2009 |
Abstract
Designing a good architecture for an application is a wicked problem. Therefore, experience and knowledge are considered crucial for informing work in software architecture. However, many organizations do not pay sufficient attention to experience exploitation and architectural learning. Many users of information systems are not aware of the options and the needs to report problems and requirements. They often do not have time to describe a problem encountered in sufficient detail for developers to remove it. And there may be a lengthy process for providing feedback. Hence, the knowledge about problems and potential solutions is not shared effectively. Architectural knowledge needs to include evaluative feedback as well as decisions and their reasons (rationale). In order to address this issue, this chapter proposes two concepts: (1) Integrating feedback and experience exchangemechanisms to facilitate architectural experience reuse and (2) an approach for modeling information flow in a project. Feedback and experience flows are designed to support effective learning. Each cycle produces a growing knowledge about the application. Service-oriented architectures (SOA) are used as an example to illustrate this general challenge in software architecture.
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Software Architecture Knowledge Management: Theory and Practice. 2009. S. 175-197.
Publikation: Beitrag in Buch/Bericht/Sammelwerk/Konferenzband › Beitrag in Buch/Sammelwerk › Forschung › Peer-Review
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TY - CHAP
T1 - Modeling and improving information flows in the development of large business applications
AU - Schneider, Kurt
AU - Lübke, Daniel
PY - 2009/6/26
Y1 - 2009/6/26
N2 - Designing a good architecture for an application is a wicked problem. Therefore, experience and knowledge are considered crucial for informing work in software architecture. However, many organizations do not pay sufficient attention to experience exploitation and architectural learning. Many users of information systems are not aware of the options and the needs to report problems and requirements. They often do not have time to describe a problem encountered in sufficient detail for developers to remove it. And there may be a lengthy process for providing feedback. Hence, the knowledge about problems and potential solutions is not shared effectively. Architectural knowledge needs to include evaluative feedback as well as decisions and their reasons (rationale). In order to address this issue, this chapter proposes two concepts: (1) Integrating feedback and experience exchangemechanisms to facilitate architectural experience reuse and (2) an approach for modeling information flow in a project. Feedback and experience flows are designed to support effective learning. Each cycle produces a growing knowledge about the application. Service-oriented architectures (SOA) are used as an example to illustrate this general challenge in software architecture.
AB - Designing a good architecture for an application is a wicked problem. Therefore, experience and knowledge are considered crucial for informing work in software architecture. However, many organizations do not pay sufficient attention to experience exploitation and architectural learning. Many users of information systems are not aware of the options and the needs to report problems and requirements. They often do not have time to describe a problem encountered in sufficient detail for developers to remove it. And there may be a lengthy process for providing feedback. Hence, the knowledge about problems and potential solutions is not shared effectively. Architectural knowledge needs to include evaluative feedback as well as decisions and their reasons (rationale). In order to address this issue, this chapter proposes two concepts: (1) Integrating feedback and experience exchangemechanisms to facilitate architectural experience reuse and (2) an approach for modeling information flow in a project. Feedback and experience flows are designed to support effective learning. Each cycle produces a growing knowledge about the application. Service-oriented architectures (SOA) are used as an example to illustrate this general challenge in software architecture.
UR - http://www.scopus.com/inward/record.url?scp=79960471330&partnerID=8YFLogxK
U2 - 10.1007/978-3-642-02374-3_10
DO - 10.1007/978-3-642-02374-3_10
M3 - Contribution to book/anthology
AN - SCOPUS:79960471330
SN - 9783642023736
SP - 175
EP - 197
BT - Software Architecture Knowledge Management
ER -