Details
Originalsprache | Englisch |
---|---|
Titel des Sammelwerks | 2021 IEEE 29th International Requirements Engineering Conference Workshops (REW) |
Herausgeber (Verlag) | IEEE Computer Society |
Seiten | 51-57 |
Seitenumfang | 7 |
ISBN (elektronisch) | 9781665418980, 978-1-6654-1899-7 |
Publikationsstatus | Veröffentlicht - 2021 |
Veranstaltung | 2021 IEEE 29th International Requirements Engineering Conference Workshops (REW) - Virtual, Notre Dame, USA / Vereinigte Staaten Dauer: 20 Sept. 2021 → 24 Sept. 2021 Konferenznummer: 29 |
Abstract
One of the most important issues in requirements engineering (RE) is the alignment of stakeholders' mental models. Making sure that all stakeholders share the same vision of a changing system is crucial to the success of any project. Misaligned mental models of stakeholders can lead to conflicting requirements. A promising approach to this problem is the use of video showing a system vision, so-called vision videos, which help stakeholders to disclose, discuss, and align their mental models of the future system. However, videos have the drawback of allowing viewers to adopt a passive role, as has been shown in research on e-learning. In this role, viewers tend to be inactive, unfocused and bored while watching a video. In this paper, we learn and adopt findings from scientific literature in the field of e-learning on how to mitigate this passive role while watching vision videos in requirements engineering. In this way, we developed concepts that incorporate interactive elements into vision videos to help viewers stay focused. These elements include questions that are asked during the video and ways for viewers to decide what happens next in the video. In a preliminary evaluation with twelve participants, we found statistically significant differences when comparing the interactive vision videos with their traditional form. Using an interactive vision videos, viewers are noticeably more engaged and gather more information on the shown system.
ASJC Scopus Sachgebiete
- Informatik (insg.)
- Allgemeine Computerwissenschaft
- Ingenieurwesen (insg.)
- Allgemeiner Maschinenbau
- Betriebswirtschaft, Management und Rechnungswesen (insg.)
- Strategie und Management
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- BibTex
- RIS
2021 IEEE 29th International Requirements Engineering Conference Workshops (REW). IEEE Computer Society, 2021. S. 51-57.
Publikation: Beitrag in Buch/Bericht/Sammelwerk/Konferenzband › Aufsatz in Konferenzband › Forschung › Peer-Review
}
TY - GEN
T1 - Keep Your Stakeholders Engaged: Interactive Vision Videos in Requirements Engineering
AU - Nagel, Lukas
AU - Karras, Oliver
N1 - Conference code: 29
PY - 2021
Y1 - 2021
N2 - One of the most important issues in requirements engineering (RE) is the alignment of stakeholders' mental models. Making sure that all stakeholders share the same vision of a changing system is crucial to the success of any project. Misaligned mental models of stakeholders can lead to conflicting requirements. A promising approach to this problem is the use of video showing a system vision, so-called vision videos, which help stakeholders to disclose, discuss, and align their mental models of the future system. However, videos have the drawback of allowing viewers to adopt a passive role, as has been shown in research on e-learning. In this role, viewers tend to be inactive, unfocused and bored while watching a video. In this paper, we learn and adopt findings from scientific literature in the field of e-learning on how to mitigate this passive role while watching vision videos in requirements engineering. In this way, we developed concepts that incorporate interactive elements into vision videos to help viewers stay focused. These elements include questions that are asked during the video and ways for viewers to decide what happens next in the video. In a preliminary evaluation with twelve participants, we found statistically significant differences when comparing the interactive vision videos with their traditional form. Using an interactive vision videos, viewers are noticeably more engaged and gather more information on the shown system.
AB - One of the most important issues in requirements engineering (RE) is the alignment of stakeholders' mental models. Making sure that all stakeholders share the same vision of a changing system is crucial to the success of any project. Misaligned mental models of stakeholders can lead to conflicting requirements. A promising approach to this problem is the use of video showing a system vision, so-called vision videos, which help stakeholders to disclose, discuss, and align their mental models of the future system. However, videos have the drawback of allowing viewers to adopt a passive role, as has been shown in research on e-learning. In this role, viewers tend to be inactive, unfocused and bored while watching a video. In this paper, we learn and adopt findings from scientific literature in the field of e-learning on how to mitigate this passive role while watching vision videos in requirements engineering. In this way, we developed concepts that incorporate interactive elements into vision videos to help viewers stay focused. These elements include questions that are asked during the video and ways for viewers to decide what happens next in the video. In a preliminary evaluation with twelve participants, we found statistically significant differences when comparing the interactive vision videos with their traditional form. Using an interactive vision videos, viewers are noticeably more engaged and gather more information on the shown system.
KW - active video watching
KW - annotation
KW - e-learning
KW - interactivity
KW - player
KW - requirements engineering
KW - vision video
UR - http://www.scopus.com/inward/record.url?scp=85118468360&partnerID=8YFLogxK
U2 - 10.48550/arXiv.2108.04576
DO - 10.48550/arXiv.2108.04576
M3 - Conference contribution
AN - SCOPUS:85118468360
SP - 51
EP - 57
BT - 2021 IEEE 29th International Requirements Engineering Conference Workshops (REW)
PB - IEEE Computer Society
T2 - 29th IEEE International Requirements Engineering Conference Workshops, REW 2021
Y2 - 20 September 2021 through 24 September 2021
ER -