Haptic Rendering of Volume Data with Collision Determination Guarantee Using Ray Casting and Implicit Surface Representation

Publikation: Beitrag in Buch/Bericht/Sammelwerk/KonferenzbandAufsatz in KonferenzbandForschungPeer-Review

Autorschaft

  • Roman Vlasov
  • Karl Ingo Friese
  • Franz Erich Wolter
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Details

OriginalspracheEnglisch
Titel des SammelwerksProceedings of the 2012 International Conference on Cyberworlds
UntertitelCyberworlds 2012
Herausgeber (Verlag)Institute of Electrical and Electronics Engineers Inc.
Seiten91-98
Seitenumfang8
ISBN (elektronisch)9780769548142
ISBN (Print)978-1-4673-2736-7
PublikationsstatusVeröffentlicht - 2012
Veranstaltung2012 International Conference on Cyberworlds, Cyberworlds 2012 - Darmstadt, Deutschland
Dauer: 25 Sept. 201227 Sept. 2012

Abstract

Haptic exploration adds an additional dimension to working with 3D data: a sense of touch. This is especially useful in areas such as medical simulation, training and pre-surgical planning, as well as in museum display, sculpting, CAD, military applications, assistive technology for blind and visually impaired, entertainment and others. There exist different surface- and voxel-based haptic rendering methods. Unaddressed practical problems for almost all of them are that no guarantees for collision detection could be given and/or that a special topological structure of objects is required. Here we present a novel and robust approach based on employing the ray casting technique to collision detection, which does not have the aforementioned drawbacks while guaranteeing nearly constant time complexity independent of data resolution. This is especially important for such delicate procedures as pre-operation planning. A collision response in the presented prototype system is rigid and operates on voxel data, and no precalculation is needed. Additionally, our collision response uses an implicit surface representation "on the fly", which can be used with dynamically changing objects.

ASJC Scopus Sachgebiete

Zitieren

Haptic Rendering of Volume Data with Collision Determination Guarantee Using Ray Casting and Implicit Surface Representation. / Vlasov, Roman; Friese, Karl Ingo; Wolter, Franz Erich.
Proceedings of the 2012 International Conference on Cyberworlds: Cyberworlds 2012. Institute of Electrical and Electronics Engineers Inc., 2012. S. 91-98 6337405.

Publikation: Beitrag in Buch/Bericht/Sammelwerk/KonferenzbandAufsatz in KonferenzbandForschungPeer-Review

Vlasov, R, Friese, KI & Wolter, FE 2012, Haptic Rendering of Volume Data with Collision Determination Guarantee Using Ray Casting and Implicit Surface Representation. in Proceedings of the 2012 International Conference on Cyberworlds: Cyberworlds 2012., 6337405, Institute of Electrical and Electronics Engineers Inc., S. 91-98, 2012 International Conference on Cyberworlds, Cyberworlds 2012, Darmstadt, Deutschland, 25 Sept. 2012. https://doi.org/10.1109/CW.2012.20
Vlasov, R., Friese, K. I., & Wolter, F. E. (2012). Haptic Rendering of Volume Data with Collision Determination Guarantee Using Ray Casting and Implicit Surface Representation. In Proceedings of the 2012 International Conference on Cyberworlds: Cyberworlds 2012 (S. 91-98). Artikel 6337405 Institute of Electrical and Electronics Engineers Inc.. https://doi.org/10.1109/CW.2012.20
Vlasov R, Friese KI, Wolter FE. Haptic Rendering of Volume Data with Collision Determination Guarantee Using Ray Casting and Implicit Surface Representation. in Proceedings of the 2012 International Conference on Cyberworlds: Cyberworlds 2012. Institute of Electrical and Electronics Engineers Inc. 2012. S. 91-98. 6337405 doi: 10.1109/CW.2012.20
Vlasov, Roman ; Friese, Karl Ingo ; Wolter, Franz Erich. / Haptic Rendering of Volume Data with Collision Determination Guarantee Using Ray Casting and Implicit Surface Representation. Proceedings of the 2012 International Conference on Cyberworlds: Cyberworlds 2012. Institute of Electrical and Electronics Engineers Inc., 2012. S. 91-98
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