Frame-based compression of animated meshes in MPEG-4

Publikation: Beitrag in Buch/Bericht/Sammelwerk/KonferenzbandAufsatz in KonferenzbandForschungPeer-Review

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OriginalspracheEnglisch
Titel des SammelwerksICME 2008
Untertitel2008 IEEE International Conference on Multimedia and Expo, Proceedings
Seiten1121-1124
Seitenumfang4
PublikationsstatusVeröffentlicht - Aug. 2008
Veranstaltung2008 IEEE International Conference on Multimedia and Expo, ICME 2008 - Hannover, Deutschland
Dauer: 23 Juni 200826 Juni 2008

Publikationsreihe

Name2008 IEEE International Conference on Multimedia and Expo, ICME 2008 - Proceedings

Abstract

This paper presents a new compression technique for 3D dynamic meshes, referred to as FAMC - Frame-based Animated Mesh Compression, recently promoted within the MPEG-4 standard as Amendment 2 of part 16 AFX (Animation Framework extension). The FAMC approach combines a model-based motion compensation strategy, with transform/predictive coding of residual errors. First, a skinning motion compensation model is automatically computed from a frame-based representation and then encoded. Subsequently, either 1) DCT/lifting wavelets or 2) layer-based predictive coding is employed to exploit remaining spatio-temporal correlations in the residual signal. The proposed encoder offers high compression performances (gains in bit rate of 60% with respect to the previous MPEG-4 technique and of 20% to 40% with respect to state-of-the-art approaches) and is well suited for compressing both geometric and photometric (normal vectors, colors...) attributes. In addition, the FAMC method supports a rich set of functionalities including streaming, scalability (spatial, temporal and quality) and progressive transmission.

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Frame-based compression of animated meshes in MPEG-4. / Mamou, K.; Zaharia, T.; Prêteux, F. et al.
ICME 2008 : 2008 IEEE International Conference on Multimedia and Expo, Proceedings. 2008. S. 1121-1124 4607636 (2008 IEEE International Conference on Multimedia and Expo, ICME 2008 - Proceedings).

Publikation: Beitrag in Buch/Bericht/Sammelwerk/KonferenzbandAufsatz in KonferenzbandForschungPeer-Review

Mamou, K, Zaharia, T, Prêteux, F, Stefanoski, N & Ostermann, J 2008, Frame-based compression of animated meshes in MPEG-4. in ICME 2008 : 2008 IEEE International Conference on Multimedia and Expo, Proceedings., 4607636, 2008 IEEE International Conference on Multimedia and Expo, ICME 2008 - Proceedings, S. 1121-1124, 2008 IEEE International Conference on Multimedia and Expo, ICME 2008, Hannover, Deutschland, 23 Juni 2008. https://doi.org/10.1109/ICME.2008.4607636
Mamou, K., Zaharia, T., Prêteux, F., Stefanoski, N., & Ostermann, J. (2008). Frame-based compression of animated meshes in MPEG-4. In ICME 2008 : 2008 IEEE International Conference on Multimedia and Expo, Proceedings (S. 1121-1124). Artikel 4607636 (2008 IEEE International Conference on Multimedia and Expo, ICME 2008 - Proceedings). https://doi.org/10.1109/ICME.2008.4607636
Mamou K, Zaharia T, Prêteux F, Stefanoski N, Ostermann J. Frame-based compression of animated meshes in MPEG-4. in ICME 2008 : 2008 IEEE International Conference on Multimedia and Expo, Proceedings. 2008. S. 1121-1124. 4607636. (2008 IEEE International Conference on Multimedia and Expo, ICME 2008 - Proceedings). doi: 10.1109/ICME.2008.4607636
Mamou, K. ; Zaharia, T. ; Prêteux, F. et al. / Frame-based compression of animated meshes in MPEG-4. ICME 2008 : 2008 IEEE International Conference on Multimedia and Expo, Proceedings. 2008. S. 1121-1124 (2008 IEEE International Conference on Multimedia and Expo, ICME 2008 - Proceedings).
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AU - Stefanoski, N.

AU - Ostermann, J.

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N2 - This paper presents a new compression technique for 3D dynamic meshes, referred to as FAMC - Frame-based Animated Mesh Compression, recently promoted within the MPEG-4 standard as Amendment 2 of part 16 AFX (Animation Framework extension). The FAMC approach combines a model-based motion compensation strategy, with transform/predictive coding of residual errors. First, a skinning motion compensation model is automatically computed from a frame-based representation and then encoded. Subsequently, either 1) DCT/lifting wavelets or 2) layer-based predictive coding is employed to exploit remaining spatio-temporal correlations in the residual signal. The proposed encoder offers high compression performances (gains in bit rate of 60% with respect to the previous MPEG-4 technique and of 20% to 40% with respect to state-of-the-art approaches) and is well suited for compressing both geometric and photometric (normal vectors, colors...) attributes. In addition, the FAMC method supports a rich set of functionalities including streaming, scalability (spatial, temporal and quality) and progressive transmission.

AB - This paper presents a new compression technique for 3D dynamic meshes, referred to as FAMC - Frame-based Animated Mesh Compression, recently promoted within the MPEG-4 standard as Amendment 2 of part 16 AFX (Animation Framework extension). The FAMC approach combines a model-based motion compensation strategy, with transform/predictive coding of residual errors. First, a skinning motion compensation model is automatically computed from a frame-based representation and then encoded. Subsequently, either 1) DCT/lifting wavelets or 2) layer-based predictive coding is employed to exploit remaining spatio-temporal correlations in the residual signal. The proposed encoder offers high compression performances (gains in bit rate of 60% with respect to the previous MPEG-4 technique and of 20% to 40% with respect to state-of-the-art approaches) and is well suited for compressing both geometric and photometric (normal vectors, colors...) attributes. In addition, the FAMC method supports a rich set of functionalities including streaming, scalability (spatial, temporal and quality) and progressive transmission.

KW - AFX

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ER -

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