Details
Originalsprache | Englisch |
---|---|
Titel des Sammelwerks | MobileHCI '11 |
Untertitel | Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services |
Seiten | 757-759 |
Seitenumfang | 3 |
Publikationsstatus | Veröffentlicht - 30 Aug. 2011 |
Extern publiziert | Ja |
Veranstaltung | 13th International Conference on Human-Computer Interaction with Mobile Devices and Services, Mobile HCI 2011 - Stockholm, Schweden Dauer: 30 Aug. 2011 → 2 Sept. 2011 |
Abstract
In the search for novel and more expressive interaction techniques for mobile devices, bodily aspects such as movement, gesture, and touch based interfaces are prominent. For instance, touch-screen gestures have found widespread application in mobile device interfaces while bodily gestures involving device movement are successfully applied in gaming scenarios. Research systems increasingly explore other modalities, like pressure, free-hand and on body interaction in mobile settings. This has become possible through on-going developments that have made sensing and actuating technologies cheaper and more easily integrated in mobile and handheld devices. The turn towards experiential, embodied, and enacted perspectives on cognition and action has also contributed to a shift in what aspects of interaction to focus upon in interaction design. This has led HCIresearchers to explore not only how the whole human body can be taken into account in design, but also to explore new domains of application for instance in leisure, entertainment and public urban environments.
ASJC Scopus Sachgebiete
- Informatik (insg.)
- Computernetzwerke und -kommunikation
- Informatik (insg.)
- Mensch-Maschine-Interaktion
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- BibTex
- RIS
MobileHCI '11: Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services. 2011. S. 757-759.
Publikation: Beitrag in Buch/Bericht/Sammelwerk/Konferenzband › Aufsatz in Konferenzband › Forschung › Peer-Review
}
TY - GEN
T1 - Body, movement, gesture & tactility in interaction with mobile devices
AU - Kratz, Sven
AU - Rohs, Michael
AU - Wolf, Katrin
AU - Müller, Jörg
AU - Wilhelm, Mathias
AU - Johansson, Carolina
AU - Tholander, Jakob
AU - Laaksolahti, Jarmo
N1 - Copyright: Copyright 2011 Elsevier B.V., All rights reserved.
PY - 2011/8/30
Y1 - 2011/8/30
N2 - In the search for novel and more expressive interaction techniques for mobile devices, bodily aspects such as movement, gesture, and touch based interfaces are prominent. For instance, touch-screen gestures have found widespread application in mobile device interfaces while bodily gestures involving device movement are successfully applied in gaming scenarios. Research systems increasingly explore other modalities, like pressure, free-hand and on body interaction in mobile settings. This has become possible through on-going developments that have made sensing and actuating technologies cheaper and more easily integrated in mobile and handheld devices. The turn towards experiential, embodied, and enacted perspectives on cognition and action has also contributed to a shift in what aspects of interaction to focus upon in interaction design. This has led HCIresearchers to explore not only how the whole human body can be taken into account in design, but also to explore new domains of application for instance in leisure, entertainment and public urban environments.
AB - In the search for novel and more expressive interaction techniques for mobile devices, bodily aspects such as movement, gesture, and touch based interfaces are prominent. For instance, touch-screen gestures have found widespread application in mobile device interfaces while bodily gestures involving device movement are successfully applied in gaming scenarios. Research systems increasingly explore other modalities, like pressure, free-hand and on body interaction in mobile settings. This has become possible through on-going developments that have made sensing and actuating technologies cheaper and more easily integrated in mobile and handheld devices. The turn towards experiential, embodied, and enacted perspectives on cognition and action has also contributed to a shift in what aspects of interaction to focus upon in interaction design. This has led HCIresearchers to explore not only how the whole human body can be taken into account in design, but also to explore new domains of application for instance in leisure, entertainment and public urban environments.
UR - http://www.scopus.com/inward/record.url?scp=80054833823&partnerID=8YFLogxK
U2 - 10.1145/2037373.2037506
DO - 10.1145/2037373.2037506
M3 - Conference contribution
AN - SCOPUS:80054833823
SN - 9781450305419
SP - 757
EP - 759
BT - MobileHCI '11
T2 - 13th International Conference on Human-Computer Interaction with Mobile Devices and Services, Mobile HCI 2011
Y2 - 30 August 2011 through 2 September 2011
ER -