An array processor architecture with parallel data cache for image rendering and compositing

Publikation: Beitrag in Buch/Bericht/Sammelwerk/KonferenzbandAufsatz in KonferenzbandForschungPeer-Review

Autoren

  • M. Berekovic
  • P. Pirsch
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Details

OriginalspracheEnglisch
Titel des SammelwerksProceedings
UntertitelComputer Graphics International, CGI 1998
Herausgeber (Verlag)Institute of Electrical and Electronics Engineers Inc.
Seiten411-414
Seitenumfang4
ISBN (elektronisch)0818684453, 9780818684456
PublikationsstatusVeröffentlicht - 1998
Veranstaltung1998 Computer Graphics International, CGI 1998 - Hannover, Deutschland
Dauer: 22 Juni 199826 Juni 1998

Publikationsreihe

NameProceedings - Computer Graphics International, CGI 1998
Band1998-January

Abstract

This paper proposes a new array architecture for MPEG-4 image compositing and 3D rendering. The emerging MPEG4 standard for multimedia applications allows VRML-like script-based compositing of audiovisual scenes from multiple audio and visual objects. MPEG-4 supports both, natural (video) and synthetic (3D) visual objects or a combination of both. Objects can be manipulated, e.g. positioned, rotated, warped or duplicated by user interaction. A coprocessor architecture is presented, that works in parallel to an MPEG-4 video- and audio-decoder and a floating-point geometry-processor. It performs computation and bandwidth intensive low-level tasks for image compositing and rasterization. The processor consists of an SIMD array of 16 identical DSPs to reach the required processing power for real-time image warping, alphablending, z-buffering and phong-shading. The processor has an object-oriented parallel cache architecture with 2D virtual address space (e.g. textures) that allows concurrent and conflict-free access to shared image data objects for all 16 DSPs.

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An array processor architecture with parallel data cache for image rendering and compositing. / Berekovic, M.; Pirsch, P.
Proceedings : Computer Graphics International, CGI 1998. Institute of Electrical and Electronics Engineers Inc., 1998. S. 411-414 (Proceedings - Computer Graphics International, CGI 1998; Band 1998-January).

Publikation: Beitrag in Buch/Bericht/Sammelwerk/KonferenzbandAufsatz in KonferenzbandForschungPeer-Review

Berekovic, M & Pirsch, P 1998, An array processor architecture with parallel data cache for image rendering and compositing. in Proceedings : Computer Graphics International, CGI 1998. Proceedings - Computer Graphics International, CGI 1998, Bd. 1998-January, Institute of Electrical and Electronics Engineers Inc., S. 411-414, 1998 Computer Graphics International, CGI 1998, Hannover, Deutschland, 22 Juni 1998. https://doi.org/10.1109/CGI.1998.694294
Berekovic, M., & Pirsch, P. (1998). An array processor architecture with parallel data cache for image rendering and compositing. In Proceedings : Computer Graphics International, CGI 1998 (S. 411-414). (Proceedings - Computer Graphics International, CGI 1998; Band 1998-January). Institute of Electrical and Electronics Engineers Inc.. https://doi.org/10.1109/CGI.1998.694294
Berekovic M, Pirsch P. An array processor architecture with parallel data cache for image rendering and compositing. in Proceedings : Computer Graphics International, CGI 1998. Institute of Electrical and Electronics Engineers Inc. 1998. S. 411-414. (Proceedings - Computer Graphics International, CGI 1998). doi: 10.1109/CGI.1998.694294
Berekovic, M. ; Pirsch, P. / An array processor architecture with parallel data cache for image rendering and compositing. Proceedings : Computer Graphics International, CGI 1998. Institute of Electrical and Electronics Engineers Inc., 1998. S. 411-414 (Proceedings - Computer Graphics International, CGI 1998).
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