Details
Originalsprache | Englisch |
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Titel des Sammelwerks | Proceedings of the 1998 IEEE International Conference on Acoustics, Speech and Signal Processing, ICASSP 1998 |
Herausgeber (Verlag) | Institute of Electrical and Electronics Engineers Inc. |
Seiten | 3153-3156 |
Seitenumfang | 4 |
ISBN (Print) | 0780344286, 9780780344280 |
Publikationsstatus | Veröffentlicht - 1998 |
Veranstaltung | 1998 23rd IEEE International Conference on Acoustics, Speech and Signal Processing, ICASSP 1998 - Seattle, WA, USA / Vereinigte Staaten Dauer: 12 Mai 1998 → 15 Mai 1998 |
Publikationsreihe
Name | ICASSP, IEEE International Conference on Acoustics, Speech and Signal Processing - Proceedings |
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Band | 5 |
ISSN (Print) | 1520-6149 |
Abstract
This paper proposes a new array architecture for MPEG-4 image compositing. The emerging MPEG4 standard for multimedia applications allows script-based compositing of audiovisual scenes from multiple audio and visual objects. MPEG-4 supports both, natural (video) and synthetic (3D) visual objects or a combination of both. Objects can be manipulated, e.g. positioned, rotated, warped or duplicated by user interaction. A coprocessor architecture is presented, that works in parallel to an MPEG-4 video- and audio-decoder, and performs computation and bandwidth intensive low-level tasks for image compositing. The processor consists of an SIMD array of 16 DSPs to reach the required processing power for real-time image warping, alpha-blending and 3D rendering tasks. A programmable architecture allows one to adapt the processing resources to the specific needs of different tasks and applications. The processor has an object-oriented cache architecture with 2D virtual address space (e.g. textures), that allows concurrent and conflict-free access to shared data objects for all 16 DSPs. Especially I/O intensive tasks like texture-mapping, alpha-blending, image warping, z-buffer and shading algorithms benefit from shared memory caches and the possibility to preload data before it is accessed.
ASJC Scopus Sachgebiete
- Informatik (insg.)
- Software
- Informatik (insg.)
- Signalverarbeitung
- Ingenieurwesen (insg.)
- Elektrotechnik und Elektronik
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- BibTex
- RIS
Proceedings of the 1998 IEEE International Conference on Acoustics, Speech and Signal Processing, ICASSP 1998. Institute of Electrical and Electronics Engineers Inc., 1998. S. 3153-3156 678195 (ICASSP, IEEE International Conference on Acoustics, Speech and Signal Processing - Proceedings; Band 5).
Publikation: Beitrag in Buch/Bericht/Sammelwerk/Konferenzband › Aufsatz in Konferenzband › Forschung › Peer-Review
}
TY - GEN
T1 - A flexible processor architecture for MPEG-4 image compositing
AU - Berekovic, M.
AU - Frase, R.
AU - Pirsch, P.
PY - 1998
Y1 - 1998
N2 - This paper proposes a new array architecture for MPEG-4 image compositing. The emerging MPEG4 standard for multimedia applications allows script-based compositing of audiovisual scenes from multiple audio and visual objects. MPEG-4 supports both, natural (video) and synthetic (3D) visual objects or a combination of both. Objects can be manipulated, e.g. positioned, rotated, warped or duplicated by user interaction. A coprocessor architecture is presented, that works in parallel to an MPEG-4 video- and audio-decoder, and performs computation and bandwidth intensive low-level tasks for image compositing. The processor consists of an SIMD array of 16 DSPs to reach the required processing power for real-time image warping, alpha-blending and 3D rendering tasks. A programmable architecture allows one to adapt the processing resources to the specific needs of different tasks and applications. The processor has an object-oriented cache architecture with 2D virtual address space (e.g. textures), that allows concurrent and conflict-free access to shared data objects for all 16 DSPs. Especially I/O intensive tasks like texture-mapping, alpha-blending, image warping, z-buffer and shading algorithms benefit from shared memory caches and the possibility to preload data before it is accessed.
AB - This paper proposes a new array architecture for MPEG-4 image compositing. The emerging MPEG4 standard for multimedia applications allows script-based compositing of audiovisual scenes from multiple audio and visual objects. MPEG-4 supports both, natural (video) and synthetic (3D) visual objects or a combination of both. Objects can be manipulated, e.g. positioned, rotated, warped or duplicated by user interaction. A coprocessor architecture is presented, that works in parallel to an MPEG-4 video- and audio-decoder, and performs computation and bandwidth intensive low-level tasks for image compositing. The processor consists of an SIMD array of 16 DSPs to reach the required processing power for real-time image warping, alpha-blending and 3D rendering tasks. A programmable architecture allows one to adapt the processing resources to the specific needs of different tasks and applications. The processor has an object-oriented cache architecture with 2D virtual address space (e.g. textures), that allows concurrent and conflict-free access to shared data objects for all 16 DSPs. Especially I/O intensive tasks like texture-mapping, alpha-blending, image warping, z-buffer and shading algorithms benefit from shared memory caches and the possibility to preload data before it is accessed.
UR - http://www.scopus.com/inward/record.url?scp=0031619417&partnerID=8YFLogxK
U2 - 10.1109/ICASSP.1998.678195
DO - 10.1109/ICASSP.1998.678195
M3 - Conference contribution
AN - SCOPUS:0031619417
SN - 0780344286
SN - 9780780344280
T3 - ICASSP, IEEE International Conference on Acoustics, Speech and Signal Processing - Proceedings
SP - 3153
EP - 3156
BT - Proceedings of the 1998 IEEE International Conference on Acoustics, Speech and Signal Processing, ICASSP 1998
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 1998 23rd IEEE International Conference on Acoustics, Speech and Signal Processing, ICASSP 1998
Y2 - 12 May 1998 through 15 May 1998
ER -